Tormented Demon budget setups
Budget setups
| weapon | Earned | |
| shield | Earned | |
| ammo | 2,865 each | |
| head | 35.7k | |
| body | Earned | |
| legs | Earned | |
| hands | Earned | |
| feet | 152.7k | |
| cape | Earned | |
| neck | 1,351 | |
| ring | 87.0k | |
| Switch Ranged · Protect from Melee, Protect from Melee (defenceless), Protect from Melee (unshielded) and Protect from Magic (unshielded) | ||
| weapon | 479.0k | |
| head | Earned | |
| body | Earned | |
| hands | Earned | |
| cape | Earned | |
| neck | Earned | |
| shield | 207 | |
Tormented Demon setup for 1m
| weapon | Earned | |
| shield | Earned | |
| ammo | 2,865 each | |
| head | 35.7k | |
| body | Earned | |
| legs | Earned | |
| hands | Earned | |
| feet | 152.7k | |
| cape | Earned | |
| neck | 1,351 | |
| ring | 87.0k | |
| Switch Ranged · Protect from Melee, Protect from Melee (defenceless), Protect from Melee (unshielded) and Protect from Magic (unshielded) | ||
| weapon | 479.0k | |
| head | Earned | |
| body | Earned | |
| hands | Earned | |
| cape | Earned | |
| neck | Earned | |
| shield | 207 | |
Tormented Demon setup for 10m
| weapon | 3.95m | |
| shield | Earned | |
| ammo | Earned | |
| head | 991.6k | |
| body | 160.0k | |
| legs | 48.6k | |
| hands | Earned | |
| feet | 8,107 | |
| cape | Earned | |
| neck | 196.4k | |
| ring | 605.5k | |
| Switch Melee · Protect from Missiles, Protect from Missiles (defenceless), Protect from Magic, Protect from Magic (defenceless) and Protect from Magic (unshielded) | ||
| weapon | Earned | |
| body | 19.1k | |
| legs | 24.6k | |
| feet | 152.7k | |
| cape | Earned | |
| neck | 1,351 | |
| ring | 2.77m | |
| shield | Earned | |
Tormented Demon setup for 50m
| weapon | Earned | |
| shield | Earned | |
| ammo | 2,965 each | |
| head | 991.6k | |
| body | 19.1k | |
| legs | 24.6k | |
| hands | Earned | |
| feet | 152.7k | |
| cape | Earned | |
| neck | 1,351 | |
| ring | 2.77m | |
| Switch Ranged · Protect from Melee, Protect from Melee (defenceless) and Protect from Melee (unshielded) | ||
| weapon | 30.19m | |
| body | 7,318 | |
| legs | 3,448 | |
| feet | 17.8k | |
| cape | Earned | |
| neck | 472 | |
Tormented Demon setup for 100m
| weapon | 30.19m | |
| ammo | 2,965 each | |
| head | 991.6k | |
| body | 7,318 | |
| legs | 3,448 | |
| hands | Earned | |
| feet | 17.8k | |
| cape | Earned | |
| neck | 472 | |
| ring | 155.9k | |
| Switch Melee · Protect from Missiles, Protect from Missiles (defenceless), Protect from Missiles (unshielded), Protect from Magic, Protect from Magic (defenceless) and Protect from Magic (unshielded) | ||
| weapon | 30.19m | |
| body | Earned | |
| legs | 738.8k | |
| feet | 152.7k | |
| cape | Earned | |
| neck | 1,351 | |
| ring | 2.77m | |
| shield | Earned | |
Tormented Demon setup for 250m
| weapon | 30.19m | |
| shield | 3.09m | |
| ammo | Earned | |
| head | 991.6k | |
| body | 160.0k | |
| legs | 17.12m | |
| hands | 15.08m | |
| feet | 3.49m | |
| cape | Earned | |
| neck | 196.4k | |
| ring | 605.5k | |
| Switch Melee · Protect from Missiles, Protect from Missiles (defenceless), Protect from Magic, Protect from Magic (defenceless) and Protect from Magic (unshielded) | ||
| weapon | 30.19m | |
| body | Earned | |
| legs | 6.68m | |
| hands | 9.05m | |
| feet | 16.50m | |
| cape | Earned | |
| neck | 43.14m | |
| ring | 2.77m | |
| shield | 34.51m | |
Tormented Demon setup for 1b
| weapon | 30.19m | |
| shield | 102.34m | |
| ammo | Earned | |
| head | 991.6k | |
| body | 29.49m | |
| legs | 17.12m | |
| hands | 56.38m | |
| feet | 3.49m | |
| cape | Earned | |
| neck | 196.4k | |
| ring | 17.46m | |
| Switch Melee · Protect from Missiles, Protect from Missiles (defenceless), Protect from Magic, Protect from Magic (defenceless) and Protect from Magic (unshielded) | ||
| weapon | 30.19m | |
| body | 137.43m | |
| legs | 91.69m | |
| hands | 9.05m | |
| feet | 16.50m | |
| cape | Earned | |
| neck | 43.14m | |
| ring | 101.00m | |
| shield | 34.51m | |
Tormented Demon best in slot
| weapon | 30.19m | |
| shield | 102.34m | |
| ammo | Earned | |
| head | 991.6k | |
| body | 88.15m | |
| legs | 55.78m | |
| hands | 56.38m | |
| feet | 199.98m | |
| cape | Earned | |
| neck | 196.4k | |
| ring | 17.46m | |
| boost | 63.64m | |
| Switch Melee · Ranged, Ranged dl, Magic, Magic dl and Magic us | ||
| weapon | 30.19m | |
| body | 137.43m | |
| legs | 91.69m | |
| hands | 9.05m | |
| cape | Earned | |
| neck | 43.14m | |
| ring | 101.00m | |
| shield | 34.51m | |
About
Each setup is the highest-DPS gear that budget buys against Tormented Demon, searched with the same combat engine and rules as the best-in-slot page, at 99 stats with the best boosts and every prayer unlocked (Zeal, Rigour, Augury: no Horn of Bran or prayer scroll counted). Prices are live Grand Exchange prices. Gear most players earn in play (a Fire cape, Void, Barrows gloves) counts as free; endgame unlocks (an Infernal cape, Dizana's quiver, the Colossal blade, a max cape, the Ring of shadows, elite diary rewards) are left out unless Endgame unlocks is on, and Only GE items leaves out all earned gear. "Don't have" on an earned piece searches again without it. Gear made from parts is priced by its parts: the Bow of Faerdhinen as its seed, crystal armour as its seeds. Ammo, runes and charges are listed but not counted. Gear and special attack plan are bought together: of the setups a budget buys, each with the best plan its money left buys, it takes the one with the most kills an hour, never a kill slower than the highest-DPS setup's with its plan. A plan is one bar a kill, openers first and damage specs with the rest, with Lightbearer where it makes kills faster (its price counted), and the kills an hour are at its kill time. What is left after it buys the sturdiest pieces it can for any slot the setup leaves empty (tagged Tank): more defence against this boss's attacks, the same DPS, checked with the combat engine. The top setup is the best-in-slot page's; where it needs gear the toggles leave out, it is listed with what it needs. Each setup's inventory is the OSRS Wiki's for the fight with that setup's own spec weapons, potions and rune pouch. Nothing in the inventory but the spec weapons and a Lightbearer counts against the budget; its trip cost is one inventory's potions, food and teleports at live prices, shown apart.
Kills an hour come from the combat engine's kill time, the boss's respawn and phases, and a bank trip each time the food or prayer a kill uses runs out; profit is the drop table's average loot at live GE prices after the GE tax, less that food and prayer, potions, ammo and runes. From Tormented Demon, Tormented Demon/Strategies and Money making guide/Killing Tormented Demons; a setup whose trip can't last one kill has no estimate.
Data: OSRS Wiki (Tormented Demon), CC BY-NC-SA 3.0. DPS formulas: osrs-dps-calc by Weird Gloop, GPL-3.0.