Guard (Desert Mining Camp) loot simulator

~39 gp per kill

Loot simulator

Pick a monster, raid or reward chest and a number of runs to roll its loot - what you'd get and what it's worth at live GE prices.
Guard (Desert Mining Camp)
Expected loot · average haul from 1,000 kills, at live GE prices
Expected value: 39,000
This is the mathematical average, not a roll: each item's quantity is its drop rate times 1,000 kills. That works out at about 39 gp per kill. Full rates on the Guard (Desert Mining Camp) page.

Guard (Desert Mining Camp) loot simulator

Simulate the loot from Guard (Desert Mining Camp) in Old School RuneScape over as many kills as you like. Every drop is rolled against its real rate, so a long run converges on the true drop table. Guard (Desert Mining Camp) is worth about 39 gp per kill on average at live Grand Exchange prices, so 1,000 kills comes to roughly 39,000 gp.

Guard (Desert Mining Camp) loot - frequently asked questions

How much gp per kill is Guard (Desert Mining Camp) in OSRS?

Guard (Desert Mining Camp) averages about 39 gp per kill at current Grand Exchange prices, counting every drop on its table weighted by rate.

What do you get from 1,000 Guard (Desert Mining Camp) kills?

On average, 1,000 kills yields 1 different item worth roughly 39,000 gp in total. Individual runs vary - roll the simulator to see a realistic sample.

Is this loot simulator accurate?

Yes. It uses the published Old School RuneScape drop rates and rolls each item independently per kill, exactly like the game, then values the haul at live Grand Exchange prices.

Where can I see Guard (Desert Mining Camp)'s full drop table?

The complete Guard (Desert Mining Camp) drop table, with every item's rate and live value, is on the Guard (Desert Mining Camp) bestiary page.