Lobstrosity loot simulator

~1,103 gp per kill
Discord

Loot simulator

Pick a boss, raid or reward chest and a number of runs to roll its loot - what you'd get and what it's worth at live GE prices.
Generated loot · 1,000× Lobstrosity
The Gem Drop Table is not simulated yet.
Each drop is rolled independently from its per-kill rate, so totals match real expectations. Prices are live. Full table on the Lobstrosity page.
Expected loot · average haul from 1,000 kills, at live GE prices
This is the mathematical average, not a roll: each item's quantity is its drop rate times 1,000 kills. That works out at about 1,103 gp per kill. Full rates on the Lobstrosity page.

Lobstrosity loot simulator

Simulate the loot from Lobstrosity in Old School RuneScape over as many kills as you like. Every drop is rolled against its real rate, so a long run converges on the true drop table. Lobstrosity is worth about 1,103 gp per kill on average at live Grand Exchange prices, so 1,000 kills comes to roughly 1,125,405 gp. The rare drops to watch for are Snapdragon seed, Snape grass seed, Ranarr seed, Kwuarm seed.

Lobstrosity loot - frequently asked questions

How much gp per kill is Lobstrosity in OSRS?

Lobstrosity averages about 1,103 gp per kill at current Grand Exchange prices, counting every drop on its table weighted by rate.

What do you get from 1,000 Lobstrosity kills?

On average, 1,000 kills yields 55 different items worth roughly 1,125,405 gp in total. Individual runs vary - roll the simulator to see a realistic sample.

Is this loot simulator accurate?

Yes. It uses the published Old School RuneScape drop rates and rolls each item independently per kill, exactly like the game, then values the haul at live Grand Exchange prices.

Where can I see Lobstrosity's full drop table?

The complete Lobstrosity drop table, with every item's rate and live value, is on the Lobstrosity bestiary page.

Game data on this page comes from the OSRS Wiki: Lobstrosity, used under CC BY-NC-SA 3.0.