Lobstrosity loot simulator

~890 gp per kill

Loot simulator

Pick a monster, raid or reward chest and a number of runs to roll its loot - what you'd get and what it's worth at live GE prices.
Lobstrosity
Expected loot · average haul from 1,000 kills, at live GE prices
Pufferfish 68
N/A
Expected value: 897,902
This is the mathematical average, not a roll: each item's quantity is its drop rate times 1,000 kills. That works out at about 890 gp per kill. Full rates on the Lobstrosity page.

Lobstrosity loot simulator

Simulate the loot from Lobstrosity in Old School RuneScape over as many kills as you like. Every drop is rolled against its real rate, so a long run converges on the true drop table. Lobstrosity is worth about 890 gp per kill on average at live Grand Exchange prices, so 1,000 kills comes to roughly 897,902 gp.

Lobstrosity loot - frequently asked questions

How much gp per kill is Lobstrosity in OSRS?

Lobstrosity averages about 890 gp per kill at current Grand Exchange prices, counting every drop on its table weighted by rate.

What do you get from 1,000 Lobstrosity kills?

On average, 1,000 kills yields 17 different items worth roughly 897,902 gp in total. Individual runs vary - roll the simulator to see a realistic sample.

Is this loot simulator accurate?

Yes. It uses the published Old School RuneScape drop rates and rolls each item independently per kill, exactly like the game, then values the haul at live Grand Exchange prices.

Where can I see Lobstrosity's full drop table?

The complete Lobstrosity drop table, with every item's rate and live value, is on the Lobstrosity bestiary page.