Manta ray (monster) loot simulator

~7,365 gp per kill

Loot simulator

Pick a monster, raid or reward chest and a number of runs to roll its loot - what you'd get and what it's worth at live GE prices.
Manta ray (monster)
Expected loot · average haul from 1,000 kills, at live GE prices
Manta ray skin 100
N/A
Expected value: 7,371,084
This is the mathematical average, not a roll: each item's quantity is its drop rate times 1,000 kills. That works out at about 7,365 gp per kill. Full rates on the Manta ray (monster) page.

Manta ray (monster) loot simulator

Simulate the loot from Manta ray (monster) in Old School RuneScape over as many kills as you like. Every drop is rolled against its real rate, so a long run converges on the true drop table. Manta ray (monster) is worth about 7,365 gp per kill on average at live Grand Exchange prices, so 1,000 kills comes to roughly 7,371,084 gp. The rare drops to watch for are Ironwood seed, Rosewood seed.

Manta ray (monster) loot - frequently asked questions

How much gp per kill is Manta ray (monster) in OSRS?

Manta ray (monster) averages about 7,365 gp per kill at current Grand Exchange prices, counting every drop on its table weighted by rate.

What do you get from 1,000 Manta ray (monster) kills?

On average, 1,000 kills yields 10 different items worth roughly 7,371,084 gp in total. Individual runs vary - roll the simulator to see a realistic sample.

Is this loot simulator accurate?

Yes. It uses the published Old School RuneScape drop rates and rolls each item independently per kill, exactly like the game, then values the haul at live Grand Exchange prices.

Where can I see Manta ray (monster)'s full drop table?

The complete Manta ray (monster) drop table, with every item's rate and live value, is on the Manta ray (monster) bestiary page.