Palmer loot simulator

~32 gp per kill
Discord

Loot simulator

Pick a boss, raid or reward chest and a number of runs to roll its loot - what you'd get and what it's worth at live GE prices.
Generated loot · 1,000× Palmer
Total value: 32,000
Each drop is rolled independently from its per-kill rate, so totals match real expectations. Prices are live. Full table on the Palmer page.
Expected loot · average haul from 1,000 kills, at live GE prices
Expected value: 32,000
This is the mathematical average, not a roll: each item's quantity is its drop rate times 1,000 kills. That works out at about 32 gp per kill. Full rates on the Palmer page.

Palmer loot simulator

Simulate the loot from Palmer in Old School RuneScape over as many kills as you like. Every drop is rolled against its real rate, so a long run converges on the true drop table. Palmer is worth about 32 gp per kill on average at live Grand Exchange prices, so 1,000 kills comes to roughly 32,000 gp.

Palmer loot - frequently asked questions

How much gp per kill is Palmer in OSRS?

Palmer averages about 32 gp per kill at current Grand Exchange prices, counting every drop on its table weighted by rate.

What do you get from 1,000 Palmer kills?

On average, 1,000 kills yields 1 different item worth roughly 32,000 gp in total. Individual runs vary - roll the simulator to see a realistic sample.

Is this loot simulator accurate?

Yes. It uses the published Old School RuneScape drop rates and rolls each item independently per kill, exactly like the game, then values the haul at live Grand Exchange prices.

Where can I see Palmer's full drop table?

The complete Palmer drop table, with every item's rate and live value, is on the Palmer bestiary page.

Game data on this page comes from the OSRS Wiki: Palmer, used under CC BY-NC-SA 3.0.