Rock Crab loot simulator

~46 gp per kill

Loot simulator

Pick a monster, raid or reward chest and a number of runs to roll its loot - what you'd get and what it's worth at live GE prices.
Rock Crab
Expected loot · average haul from 1,000 kills, at live GE prices
Empty oyster 47
N/A
Clue scroll (elite) 1,000
N/A
Reward casket (elite) 1,000
N/A
Expected value: 54,212
This is the mathematical average, not a roll: each item's quantity is its drop rate times 1,000 kills. That works out at about 46 gp per kill. Full rates on the Rock Crab page.

Rock Crab loot simulator

Simulate the loot from Rock Crab in Old School RuneScape over as many kills as you like. Every drop is rolled against its real rate, so a long run converges on the true drop table. Rock Crab is worth about 46 gp per kill on average at live Grand Exchange prices, so 1,000 kills comes to roughly 54,212 gp.

Rock Crab loot - frequently asked questions

How much gp per kill is Rock Crab in OSRS?

Rock Crab averages about 46 gp per kill at current Grand Exchange prices, counting every drop on its table weighted by rate.

What do you get from 1,000 Rock Crab kills?

On average, 1,000 kills yields 18 different items worth roughly 54,212 gp in total. Individual runs vary - roll the simulator to see a realistic sample.

Is this loot simulator accurate?

Yes. It uses the published Old School RuneScape drop rates and rolls each item independently per kill, exactly like the game, then values the haul at live Grand Exchange prices.

Where can I see Rock Crab's full drop table?

The complete Rock Crab drop table, with every item's rate and live value, is on the Rock Crab bestiary page.