Snake (Ape Atoll) loot simulator

~39 gp per kill

Loot simulator

Pick a monster, raid or reward chest and a number of runs to roll its loot - what you'd get and what it's worth at live GE prices.
Snake (Ape Atoll)
Expected loot · average haul from 1,000 kills, at live GE prices
Snake spine 250
N/A
Expected value: 39,000
This is the mathematical average, not a roll: each item's quantity is its drop rate times 1,000 kills. That works out at about 39 gp per kill. Full rates on the Snake (Ape Atoll) page.

Snake (Ape Atoll) loot simulator

Simulate the loot from Snake (Ape Atoll) in Old School RuneScape over as many kills as you like. Every drop is rolled against its real rate, so a long run converges on the true drop table. Snake (Ape Atoll) is worth about 39 gp per kill on average at live Grand Exchange prices, so 1,000 kills comes to roughly 39,000 gp.

Snake (Ape Atoll) loot - frequently asked questions

How much gp per kill is Snake (Ape Atoll) in OSRS?

Snake (Ape Atoll) averages about 39 gp per kill at current Grand Exchange prices, counting every drop on its table weighted by rate.

What do you get from 1,000 Snake (Ape Atoll) kills?

On average, 1,000 kills yields 2 different items worth roughly 39,000 gp in total. Individual runs vary - roll the simulator to see a realistic sample.

Is this loot simulator accurate?

Yes. It uses the published Old School RuneScape drop rates and rolls each item independently per kill, exactly like the game, then values the haul at live Grand Exchange prices.

Where can I see Snake (Ape Atoll)'s full drop table?

The complete Snake (Ape Atoll) drop table, with every item's rate and live value, is on the Snake (Ape Atoll) bestiary page.