Zombie (Wilderness) loot simulator

~77 gp per kill

Loot simulator

Pick a monster, raid or reward chest and a number of runs to roll its loot - what you'd get and what it's worth at live GE prices.
Zombie (Wilderness)
Expected loot · average haul from 1,000 kills, at live GE prices
Looting bag 333
N/A
Expected value: 83,861
This is the mathematical average, not a roll: each item's quantity is its drop rate times 1,000 kills. That works out at about 77 gp per kill. Full rates on the Zombie (Wilderness) page.

Zombie (Wilderness) loot simulator

Simulate the loot from Zombie (Wilderness) in Old School RuneScape over as many kills as you like. Every drop is rolled against its real rate, so a long run converges on the true drop table. Zombie (Wilderness) is worth about 77 gp per kill on average at live Grand Exchange prices, so 1,000 kills comes to roughly 83,861 gp.

Zombie (Wilderness) loot - frequently asked questions

How much gp per kill is Zombie (Wilderness) in OSRS?

Zombie (Wilderness) averages about 77 gp per kill at current Grand Exchange prices, counting every drop on its table weighted by rate.

What do you get from 1,000 Zombie (Wilderness) kills?

On average, 1,000 kills yields 14 different items worth roughly 83,861 gp in total. Individual runs vary - roll the simulator to see a realistic sample.

Is this loot simulator accurate?

Yes. It uses the published Old School RuneScape drop rates and rolls each item independently per kill, exactly like the game, then values the haul at live Grand Exchange prices.

Where can I see Zombie (Wilderness)'s full drop table?

The complete Zombie (Wilderness) drop table, with every item's rate and live value, is on the Zombie (Wilderness) bestiary page.