Best-in-slot gear
| weapon | 3.66b | |
| head | 116.93m | |
| body | 128.00m | |
| legs | 130.98m | |
| hands | 8.35m | |
| feet | 138.18m | |
| cape | untradeable | |
| neck | 42.03m | |
| ring | 91.10m | |
| ammo | untradeable |
Special attacks Spec: Crimson kisten +0.26 DPS·Opener: Bandos godsword (+11.4%)
Spec weapon to bring
Switched in with this gear. Energy comes back 10% every 30 seconds, plus a surge potion dose every five minutes.
Crimson kisten · 50% energy avg 65.7 a spec (max 81), 99.95% to hit · 131.3 per full bar +0.26 DPS
Dragon claws · 50% energy avg 64.9 a spec (max 92), 99.37% to hit · 129.8 per full bar +0.26 DPS
Burning claws · 35% energy avg 51.1 a spec (max 69), 97.65% to hit · 146 per full bar +0.20 DPS
Granite maul (ornate handle) · 50% energy avg 22.5 a spec (max 53), 84.76% to hit · 45 per full bar +0.19 DPS
With the top one: 15.12 DPS over a trip (from 14.853).
Defence opener
Landed at the start of a kill from a full bar; this gear then hits a weaker target.
Bandos godsword × 2 90.4% to land the first, 94.51% the last · 16.684 DPS if all land 16.543 (+11.4%)
Elder maul × 2 90.29% to land the first, 93.28% the last · 15.933 DPS if all land 15.86 (+6.8%)
Tonalztics of Ralos × 2 86.51% to land the first of 4 throws, 90.33% the last · 15.98 DPS if all land 15.847 (+6.7%)
Setups players use for Agrith-Na-Na none shared yet
No one has shared a setup for Agrith-Na-Na yet. Save one from this page or your game, then press Share on it in My Setups.
How this is worked out
- Built in: what can reach the target (halberds only for melee on Kree'arra, Zulrah and other flying bosses; no melee where it can't land, like the Kraken), each boss's damage caps, reductions and immunities (Corp, Zulrah, Verzik, Olm, Tekton, the Duke and more), and the bonuses the target's type turns on (salve, slayer helmet on task, dragon, demon and other banes).
- Real gear only: items you can't take to the fight (PvP Arena, Nightmare Zone and minigame copies, League rewards) are never picked. When two pieces are within 0.2% DPS of each other, the sturdier one is shown.
- Your levels: only gear the levels above can wear is searched (Bandos needs 65 Defence, Torva 80), and each style prays the best prayer they allow: Piety needs 70 Prayer and 70 Defence, so a 1 Defence pure prays Ultimate Strength with Incredible Reflexes.
- One phase at a time: bosses with phases or forms (Zulrah, Vorkath, Hydra, Yama) are scored for the one picked above.
- Not in the DPS above: special attacks (listed separately under Special attacks), prayer switching and hitting several targets at once. This is the gear for your steady damage, not a full kill plan.
Every style vs Agrith-Na-Na Melee 14.853·Ranged 12.963·Magic 11.135
| Style | DPS | Max hit | Accuracy | Time to kill | Weapon | Buy cost |
|---|---|---|---|---|---|---|
| Meleebest | 14.853 | 61 | 86.94% | 13.5s | Obligator | 4.32b |
| Ranged | 12.963 | 39 | 85.34% | 15.4s | Ascension crossbows | 1.43b |
| Magic | 11.135 | 70 | 90.05% | 18.0s | Tumeken's shadow | 1.04b |
Agrith-Na-Na melee gear setups: top 5
| # | Weapon | DPS | vs best | Max hit | Accuracy | Gear | Buy cost | |
|---|---|---|---|---|---|---|---|---|
| 1 | Obligator Crush · Thrust | 14.853 | - | 61 | 86.94% | 4.32b+ | ||
| 2 | Scythe of Vitur Crush · Aggressive | 12.866 | -13.4% | 91 | 80.48% | 1.75b+ | ||
| 3 | Soulreaper axe Crush · Aggressive | 11.65 | -21.6% | 79 | 83.71% | 1.03b+ | ||
| 4 | Inquisitor's mace Crush · Aggressive | 11.557 | -22.2% | 60 | 87.4% | 1.06b+ | ||
| 5 | Abyssal bludgeon Crush · Aggressive | 10.488 | -29.4% | 55 | 86.02% | 673.70m+ |
Agrith-Na-Na ranged gear setups: top 5
| # | Weapon | DPS | vs best | Max hit | Accuracy | Gear | Buy cost | |
|---|---|---|---|---|---|---|---|---|
| 1 | Ascension crossbows Rapid | 12.963 | - | 39 | 85.34% | 1.43b+ | ||
| 2 | Toxic blowpipe Rapid | 11.583 | -10.6% | 33 | 79.55% | 578.39m+ | ||
| 3 | Rosewood blowpipe Rapid | 9.852 | -24.0% | 28 | 78.89% | 578.39m+ | ||
| 4 | Hunters' sunlight crossbow Rapid | 9.561 | -26.2% | 38 | 84.54% | 346.97m+ | ||
| 5 | Ironwood blowpipe Rapid | 8.814 | -32.0% | 25 | 78.37% | 578.39m+ |
Agrith-Na-Na magic gear setups: top 5
| # | Weapon | DPS | vs best | Max hit | Accuracy | Gear | Buy cost | |
|---|---|---|---|---|---|---|---|---|
| 1 | Tumeken's shadow Accurate | 11.135 | - | 70 | 90.05% | 1.04b+ | ||
| 2 | Eye of Ayak Accurate | 10.017 | -10.0% | 42 | 80.42% | 414.30m+ | ||
| 3 | Sanguinesti staff Accurate | 9.504 | -14.6% | 58 | 80.06% | 396.71m+ | ||
| 4 | Trident of the Swamp Accurate | 8.472 | -23.9% | 47 | 80.06% | 384.64m+ | ||
| 5 | Trident of the Seas Accurate | 7.738 | -30.5% | 43 | 79.32% | 382.84m+ |
Agrith-Na-Na gear setup: best in slot for every style
The highest-DPS setup against Agrith-Na-Na in Old School RuneScape is melee, built around the Obligator, at 14.853 damage per second - about 14 seconds a kill. That beats the best ranged setup by 15%. The tradeable pieces come to roughly 4.32b gp, plus untradeables. Every slot is searched against the same combat engine the DPS calculator uses, at 99 stats with the buffs listed below - drop your own levels in to see what actually changes.
Agrith-Na-Na gear - frequently asked questions
What are the best alternatives to the Obligator against Agrith-Na-Na?
In melee, the next best setups are built around the Scythe of Vitur (12.866 DPS), the Soulreaper axe (11.65 DPS) and the Inquisitor's mace (11.557 DPS), with the rest of the gear searched again around that weapon. Each style's top setups are listed above, one per weapon.
What is the best gear for Agrith-Na-Na in OSRS?
Melee is the highest-DPS style against Agrith-Na-Na, with the Obligator as the weapon. The full loadout is above, slot by slot, with live Grand Exchange prices totalling about 4.32b gp.
What combat style should I use against Agrith-Na-Na?
Melee 14.853 DPS, Ranged 12.963 DPS, Magic 11.135 DPS - so melee wins by 15%. Reach and mechanics still matter: a style listed here may not be usable on every phase.
How long does it take to kill Agrith-Na-Na?
About 14 seconds per kill with the best-in-slot loadout at 99 stats, from Agrith-Na-Na's 200 hitpoints and the sustained damage of that setup. No spec cycles or prayer switching are modelled.
What is the best melee setup for Agrith-Na-Na?
Obligator, with Inquisitor's great helm, Inquisitor's hauberk and Inquisitor's plateskirt: 14.853 DPS (max hit 61). The rest of the slots, the next best melee setups and the special attack to bring are above.
What is the best ranged setup for Agrith-Na-Na?
Ascension crossbows, with Masori mask (f), Masori body (f) and Masori chaps (f): 12.963 DPS (max hit 39). The rest of the slots, the next best ranged setups and the special attack to bring are above.
What is the best magic setup for Agrith-Na-Na?
Tumeken's shadow, with Ancestral hat, Ancestral robe top and Ancestral robe bottom: 11.135 DPS (max hit 70). The rest of the slots, the next best magic setups and the special attack to bring are above.
More boss gear setups
Vorkath·Zulrah·Cerberus·Alchemical Hydra·Vardorvis·Duke Sucellus·The Leviathan·The Whisperer·Phantom Muspah·Nex·Corporeal Beast·General Graardor·K'ril Tsutsaroth·Commander Zilyana·Kree'arra·The Nightmare ·every monster A-Z
Game data on this page comes from the OSRS Wiki: Agrith-Na-Na, used under CC BY-NC-SA 3.0. Damage formulas follow the wiki's DPS calculator, osrs-dps-calc by Weird Gloop (GPL-3.0).