Best-in-slot gear
| weapon | 309.29m | |
| head | 952.0k | |
| body | 128.19m | |
| legs | 131.58m | |
| hands | 10.30m | |
| feet | 157.67m | |
| cape | untradeable | |
| neck | 52.91m | |
| ring | 114.09m | |
| shield | 30.50m | |
| ammo | untradeable |
Assumptions & limitations
- Attack reach / valid styles - some bosses can't be hit by every style (Zulrah & Kree'arra need halberds for melee), so a listed style may not be usable.
- Rare bolt/proc reductions - most per-monster caps & reductions ARE modelled (Corp halving, Zulrah's 50 cap, Kraken's 1/7 to non-magic, Ice demon, Duke), but an enchanted-bolt proc against a reducing monster can be slightly overstated. Never the recommended style anyway.
- Boss phases - multi-phase bosses (Zulrah, Vorkath, Alchemical Hydra) are scored one form at a time.
- Special attacks, prayer-switching, AoE, or survivability - no spec cycles (DWH/BGS), no protection prayers, no multi-target (chins).
- Pure DPS, not practicality - reports the literal highest damage-per-second, so a fast-but-impractical weapon (e.g. Karil's crossbow, which degrades to dust) can top the raw numbers.
| Style | DPS | Max hit | Accuracy | Time to kill | Weapon | Buy cost |
|---|---|---|---|---|---|---|
| Meleebest | 13.871 | 65 | 97.77% | 1.8s | Inquisitor's mace | 935.48m |
| Ranged | 13.635 | 32 | 97.39% | 1.8s | Spine | 569.92m |
| Magic | 13.093 | 75 | 99.71% | 1.9s | Tumeken's shadow | 1.25b |
Best in slot gear for Dark energy core
The highest-DPS setup against Dark energy core in Old School RuneScape is melee, built around the Inquisitor's mace, at 13.871 damage per second - about 2 seconds a kill. That beats the best ranged setup by 2%. The tradeable pieces come to roughly 935.5m gp, plus untradeables. Every slot is searched against the same combat engine the DPS calculator uses, at 99 stats with the buffs listed below - drop your own levels in to see what actually changes.
Dark energy core gear - frequently asked questions
What is the best gear for Dark energy core in OSRS?
Melee is the highest-DPS style against Dark energy core, with the Inquisitor's mace as the weapon. The full loadout is above, slot by slot, with live Grand Exchange prices totalling about 935.5m gp.
What combat style should I use against Dark energy core?
Melee 13.871 DPS, Ranged 13.635 DPS, Magic 13.093 DPS - so melee wins by 2%. Reach and mechanics still matter: a style listed here may not be usable on every phase.
How long does it take to kill Dark energy core?
About 2 seconds per kill with the best-in-slot loadout at 99 stats, from Dark energy core's 25 hitpoints and the sustained damage of that setup. No spec cycles or prayer switching are modelled.