Dark energy core best in slot

Melee · 13.871 DPS · 25 hp

Best-in-slot gear

Pick a monster and get the highest-DPS gear for each combat style - computed by searching every item against our exact DPS engine, not a hand-made list. Salve, Slayer helm and Dragon hunter auto-apply from the target. This is max-DPS gear, not fight strategy (no spec cycles or defensive swaps).
Dark energy coreCombat 75 · 25 hp
Levels
Boosts
Buffs
Best style vs this target: melee (13.871 DPS).
Rune pouch · Greater thrall
1051
DPS13.871incl. thralls +0.625
Max hit65
Accuracy97.77%
Time to kill1.8s
Attack styleCrush · Aggressive
Buffs: Super / divine combatPietyThrallsSlayer helm (on task)
Auto-applied: Slayer helm (on task)
Approx. buy cost: 935.48m(+ untradeables)
weapon309.29m
head952.0k
body128.19m
legs131.58m
hands10.30m
feet157.67m
cape
Infernal cape
untradeable
neck52.91m
ring114.09m
shield30.50m
ammo
Rada's blessing 4
untradeable
My Setups →
Assumptions & limitations
Shows the highest sustained single-target DPS gear from the exact engine, with the buffs above applied. It does not model:
  • Attack reach / valid styles - some bosses can't be hit by every style (Zulrah & Kree'arra need halberds for melee), so a listed style may not be usable.
  • Rare bolt/proc reductions - most per-monster caps & reductions ARE modelled (Corp halving, Zulrah's 50 cap, Kraken's 1/7 to non-magic, Ice demon, Duke), but an enchanted-bolt proc against a reducing monster can be slightly overstated. Never the recommended style anyway.
  • Boss phases - multi-phase bosses (Zulrah, Vorkath, Alchemical Hydra) are scored one form at a time.
  • Special attacks, prayer-switching, AoE, or survivability - no spec cycles (DWH/BGS), no protection prayers, no multi-target (chins).
  • Pure DPS, not practicality - reports the literal highest damage-per-second, so a fast-but-impractical weapon (e.g. Karil's crossbow, which degrades to dust) can top the raw numbers.
Salve and Dragon/demon-bane bonuses auto-apply from the target's type; the other buffs are the toggles above.
Every style vs Dark energy core · at 99 stats with the buffs above
StyleDPSMax hitAccuracyTime to killWeaponBuy cost
Meleebest13.8716597.77%1.8sInquisitor's mace935.48m
Ranged13.6353297.39%1.8sSpine569.92m
Magic13.0937599.71%1.9sTumeken's shadow1.25b
Full drop table and combat stats on the Dark energy core bestiary page. Roll its loot in the Dark energy core loot simulator.

Best in slot gear for Dark energy core

The highest-DPS setup against Dark energy core in Old School RuneScape is melee, built around the Inquisitor's mace, at 13.871 damage per second - about 2 seconds a kill. That beats the best ranged setup by 2%. The tradeable pieces come to roughly 935.5m gp, plus untradeables. Every slot is searched against the same combat engine the DPS calculator uses, at 99 stats with the buffs listed below - drop your own levels in to see what actually changes.

Dark energy core gear - frequently asked questions

What is the best gear for Dark energy core in OSRS?

Melee is the highest-DPS style against Dark energy core, with the Inquisitor's mace as the weapon. The full loadout is above, slot by slot, with live Grand Exchange prices totalling about 935.5m gp.

What combat style should I use against Dark energy core?

Melee 13.871 DPS, Ranged 13.635 DPS, Magic 13.093 DPS - so melee wins by 2%. Reach and mechanics still matter: a style listed here may not be usable on every phase.

How long does it take to kill Dark energy core?

About 2 seconds per kill with the best-in-slot loadout at 99 stats, from Dark energy core's 25 hitpoints and the sustained damage of that setup. No spec cycles or prayer switching are modelled.