Best-in-slot gear
| weapon | 737.00m | |
| head | 18.74m | |
| body | 89.68m | |
| legs | 69.99m | |
| hands | 70.65m | |
| feet | 136.75m | |
| cape | untradeable | |
| neck | 156.05m | |
| ring | 37.39m | |
| ammo | 616 |
Special attacks Spec: Rosewood blowpipe +0.14 DPS·Opener: Elder maul (+8.6%)
Spec weapon to bring
Switched in with this gear. Energy comes back 10% every 30 seconds, plus a surge potion dose every five minutes.
Rosewood blowpipe · 25% energy avg 23.1 a spec (max 56), 96.87% to hit · 92.4 per full bar +0.14 DPS
Dragon knife · 25% energy avg 22.4 a spec (max 54), 97.02% to hit · 89.6 per full bar +0.13 DPS
Toxic blowpipe · 50% energy avg 22.4 a spec (max 49), 91.43% to hit · 44.8 per full bar +0.07 DPS
Zaryte crossbow · 75% energy avg 45 a spec (max 72), 93.65% to hit · 59.9 per full bar +0.05 DPS
With the top one: 12.89 DPS over a trip (from 12.751).
Defence opener
Landed at the start of a kill from a full bar; this gear then hits a weaker target.
Elder maul × 2 89.24% to land the first, 92.8% the last · 13.937 DPS if all land 13.849 (+8.6%)
Bandos godsword × 2 91.41% to land the first, 93.39% the last · 13.756 DPS if all land 13.679 (+7.3%)
Dragon warhammer × 2 84.37% to land the first, 88.81% the last · 13.795 DPS if all land 13.673 (+7.2%)
Setups players use for Dire bat none shared yet
No one has shared a setup for Dire bat yet. Save one from this page or your game, then press Share on it in My Setups.
How this is worked out
- Built in: what can reach the target (halberds only for melee on Kree'arra, Zulrah and other flying bosses; no melee where it can't land, like the Kraken), each boss's damage caps, reductions and immunities (Corp, Zulrah, Verzik, Olm, Tekton, the Duke and more), and the bonuses the target's type turns on (salve, slayer helmet on task, dragon, demon and other banes).
- Real gear only: items you can't take to the fight (PvP Arena, Nightmare Zone and minigame copies, League rewards) are never picked. When two pieces are within 0.2% DPS of each other, the sturdier one is shown.
- Your levels: only gear the levels above can wear is searched (Bandos needs 65 Defence, Torva 80), and each style prays the best prayer they allow: Piety needs 70 Prayer and 70 Defence, so a 1 Defence pure prays Ultimate Strength with Incredible Reflexes.
- One phase at a time: bosses with phases or forms (Zulrah, Vorkath, Hydra, Yama) are scored for the one picked above.
- Not in the DPS above: special attacks (listed separately under Special attacks), prayer switching and hitting several targets at once. This is the gear for your steady damage, not a full kill plan.
Every style vs Dire bat Ranged 12.751·Melee 12.569·Magic 11.374
| Style | DPS | Max hit | Accuracy | Time to kill | Weapon | Buy cost |
|---|---|---|---|---|---|---|
| Rangedbest | 12.751 | 39 | 83.75% | 7.1s | Ascension crossbows | 1.32b |
| Melee | 12.569 | 52 | 85.53% | 7.2s | Obligator | 4.67b |
| Magic | 11.374 | 70 | 92.1% | 7.9s | Tumeken's shadow | 1.06b |
Dire bat ranged gear setups: top 5
| # | Weapon | DPS | vs best | Max hit | Accuracy | Gear | Buy cost | |
|---|---|---|---|---|---|---|---|---|
| 1 | Ascension crossbows Rapid | 12.751 | - | 39 | 83.75% | 1.32b+ | ||
| 2 | Toxic blowpipe Rapid | 12.039 | -5.6% | 33 | 82.86% | 579.25m+ | ||
| 3 | Twisted bow Rapid | 10.413 | -18.3% | 69 | 84.91% | 1.80b+ | ||
| 4 | Rosewood blowpipe Rapid | 10.252 | -19.6% | 28 | 82.31% | 579.25m+ | ||
| 5 | Ironwood blowpipe Rapid | 9.18 | -28.0% | 25 | 81.88% | 579.25m+ |
Dire bat melee gear setups: top 5
| # | Weapon | DPS | vs best | Max hit | Accuracy | Gear | Buy cost | |
|---|---|---|---|---|---|---|---|---|
| 1 | Obligator Crush · Thrust | 12.569 | - | 52 | 85.53% | 4.67b+ | ||
| 2 | Scythe of Vitur Slash · Aggressive | 11.543 | -8.2% | 78 | 83.87% | 1.68b+ | ||
| 3 | Soulreaper axe Crush · Aggressive | 11.418 | -9.2% | 79 | 81.94% | 1.05b+ | ||
| 4 | Inquisitor's mace Crush · Aggressive | 11.386 | -9.4% | 60 | 86.04% | 1.07b+ | ||
| 5 | Blade of Saeldor Slash · Aggressive | 10.878 | -13.5% | 59 | 83.37% | 633.00m+ |
Dire bat magic gear setups: top 5
| # | Weapon | DPS | vs best | Max hit | Accuracy | Gear | Buy cost | |
|---|---|---|---|---|---|---|---|---|
| 1 | Tumeken's shadow Accurate | 11.374 | - | 70 | 92.1% | 1.06b+ | ||
| 2 | Eye of Ayak Accurate | 10.454 | -8.1% | 42 | 84.16% | 413.64m+ | ||
| 3 | Sanguinesti staff Accurate | 9.926 | -12.7% | 58 | 83.87% | 395.70m+ | ||
| 4 | Harmonised Nightmare staff Casts Wind Surge | 9.306 | -18.2% | 51 | 87.52% | 382.05m+ | ||
| 5 | Trident of the Swamp Accurate | 8.845 | -22.2% | 47 | 83.87% | 384.49m+ |
Dire bat gear setup: best in slot for every style
The highest-DPS setup against Dire bat in Old School RuneScape is ranged, built around the Ascension crossbows, at 12.751 damage per second - about 7 seconds a kill. That beats the best melee setup by 1%. The tradeable pieces come to roughly 1.32b gp, plus untradeables. Every slot is searched against the same combat engine the DPS calculator uses, at 99 stats with the buffs listed below - drop your own levels in to see what actually changes.
Dire bat gear - frequently asked questions
What are the best alternatives to the Ascension crossbows against Dire bat?
In ranged, the next best setups are built around the Toxic blowpipe (12.039 DPS), the Twisted bow (10.413 DPS) and the Rosewood blowpipe (10.252 DPS), with the rest of the gear searched again around that weapon. Each style's top setups are listed above, one per weapon.
What is the best gear for Dire bat in OSRS?
Ranged is the highest-DPS style against Dire bat, with the Ascension crossbows as the weapon. The full loadout is above, slot by slot, with live Grand Exchange prices totalling about 1.32b gp.
What combat style should I use against Dire bat?
Ranged 12.751 DPS, Melee 12.569 DPS, Magic 11.374 DPS - so ranged wins by 1%. Reach and mechanics still matter: a style listed here may not be usable on every phase.
How long does it take to kill Dire bat?
About 7 seconds per kill with the best-in-slot loadout at 99 stats, from Dire bat's 90 hitpoints and the sustained damage of that setup. No spec cycles or prayer switching are modelled.
What is Dire bat weak to?
Dire bat is weak to air (40%), which the loadout search already accounts for.
What is the best ranged setup for Dire bat?
Ascension crossbows, with Masori mask (f), Masori body (f) and Masori chaps (f): 12.751 DPS (max hit 39). The rest of the slots, the next best ranged setups and the special attack to bring are above.
What is the best melee setup for Dire bat?
Obligator, with Inquisitor's great helm, Inquisitor's hauberk and Inquisitor's plateskirt: 12.569 DPS (max hit 52). The rest of the slots, the next best melee setups and the special attack to bring are above.
What is the best magic setup for Dire bat?
Tumeken's shadow, with Ancestral hat, Ancestral robe top and Ancestral robe bottom: 11.374 DPS (max hit 70). The rest of the slots, the next best magic setups and the special attack to bring are above.
More boss gear setups
Vorkath·Zulrah·Cerberus·Alchemical Hydra·Vardorvis·Duke Sucellus·The Leviathan·The Whisperer·Phantom Muspah·Nex·Corporeal Beast·General Graardor·K'ril Tsutsaroth·Commander Zilyana·Kree'arra·The Nightmare ·every monster A-Z
Game data on this page comes from the OSRS Wiki: Dire bat, used under CC BY-NC-SA 3.0. Damage formulas follow the wiki's DPS calculator, osrs-dps-calc by Weird Gloop (GPL-3.0).