Best-in-slot gear
| weapon | 749.00m | |
| head | 18.28m | |
| body | 88.00m | |
| legs | 67.65m | |
| hands | 69.92m | |
| feet | 141.28m | |
| cape | untradeable | |
| neck | untradeable | |
| ring | 37.49m | |
| ammo | 787 |
Special attacks Spec: Rosewood blowpipe +0.17 DPS·Opener: Bandos godsword (+9.4%)
Spec weapon to bring
Switched in with this gear. Energy comes back 10% every 30 seconds, plus a surge potion dose every five minutes.
Rosewood blowpipe · 25% energy avg 27.4 a spec (max 62), 98.59% to hit · 109.5 per full bar +0.17 DPS
Dragon knife · 25% energy avg 26.6 a spec (max 60), 98.66% to hit · 106.4 per full bar +0.16 DPS
Toxic blowpipe · 50% energy avg 25.9 a spec (max 55), 94.27% to hit · 51.9 per full bar +0.07 DPS
Webweaver bow · 50% energy avg 30.7 a spec (max 64), 100% to hit · 61.5 per full bar +0.04 DPS
With the top one: 15.14 DPS over a trip (from 14.973).
Defence opener
Landed at the start of a kill from a full bar; this gear then hits a weaker target.
Bandos godsword × 2 94.48% to land the first, 97.27% the last · 16.43 DPS if all land 16.376 (+9.4%)
Elder maul × 2 95.32% to land the first, 96.79% the last · 15.81 DPS if all land 15.784 (+5.4%)
Dragon warhammer × 2 93.05% to land the first, 94.92% the last · 15.701 DPS if all land 15.665 (+4.6%)
Setups players use for Giant skeleton (Tarn's Lair) none shared yet
No one has shared a setup for Giant skeleton (Tarn's Lair) yet. Save one from this page or your game, then press Share on it in My Setups.
How this is worked out
- Built in: what can reach the target (halberds only for melee on Kree'arra, Zulrah and other flying bosses; no melee where it can't land, like the Kraken), each boss's damage caps, reductions and immunities (Corp, Zulrah, Verzik, Olm, Tekton, the Duke and more), and the bonuses the target's type turns on (salve, slayer helmet on task, dragon, demon and other banes).
- Real gear only: items you can't take to the fight (PvP Arena, Nightmare Zone and minigame copies, League rewards) are never picked. When two pieces are within 0.2% DPS of each other, the sturdier one is shown.
- Your levels: only gear the levels above can wear is searched (Bandos needs 65 Defence, Torva 80), and each style prays the best prayer they allow: Piety needs 70 Prayer and 70 Defence, so a 1 Defence pure prays Ultimate Strength with Incredible Reflexes.
- One phase at a time: bosses with phases or forms (Zulrah, Vorkath, Hydra, Yama) are scored for the one picked above.
- Not in the DPS above: special attacks (listed separately under Special attacks), prayer switching and hitting several targets at once. This is the gear for your steady damage, not a full kill plan.
Every style vs Giant skeleton (Tarn's Lair) Ranged 14.973·Melee 14.55·Magic 13.598
| Style | DPS | Max hit | Accuracy | Time to kill | Weapon | Buy cost |
|---|---|---|---|---|---|---|
| Rangedbest | 14.973 | 43 | 89.18% | 7.3s | Ascension crossbows | 1.17b |
| Melee | 14.55 | 91 | 91.79% | 7.6s | Soulreaper axe | 1.05b |
| Magic | 13.598 | 47 | 99.28% | 8.1s | Eye of Ayak | 391.01m |
Giant skeleton (Tarn's Lair) ranged gear setups: top 5
| # | Weapon | DPS | vs best | Max hit | Accuracy | Gear | Buy cost | |
|---|---|---|---|---|---|---|---|---|
| 1 | Ascension crossbows Rapid | 14.973 | - | 43 | 89.18% | 1.17b+ | ||
| 2 | Toxic blowpipe Rapid | 14.294 | -4.5% | 37 | 88.54% | 422.62m+ | ||
| 3 | Rosewood blowpipe Rapid | 12.039 | -19.6% | 31 | 88.19% | 564.74m+ | ||
| 4 | Bow of Faerdhinen Rapid | 11.515 | -23.1% | 56 | 93.28% | 248.69m+ | ||
| 5 | Ironwood blowpipe Rapid | 10.904 | -27.2% | 28 | 87.89% | 564.74m+ |
Giant skeleton (Tarn's Lair) melee gear setups: top 5
| # | Weapon | DPS | vs best | Max hit | Accuracy | Gear | Buy cost | |
|---|---|---|---|---|---|---|---|---|
| 1 | Soulreaper axe Crush · Aggressive | 14.55 | - | 91 | 91.79% | 1.05b+ | ||
| 2 | Inquisitor's mace Crush · Aggressive | 13.974 | -4.0% | 68 | 94.19% | 1.02b+ | ||
| 3 | Obligator Crush · Smash | 13.397 | -7.9% | 49 | 93.76% | 4.18b+ | ||
| 4 | Saradomin's blessed sword Crush · Aggressive | 12.707 | -12.7% | 63 | 92.01% | 616.31m+ | ||
| 5 | Abyssal bludgeon Crush · Aggressive | 12.705 | -12.7% | 62 | 93.47% | 634.67m+ |
Giant skeleton (Tarn's Lair) magic gear setups: top 5
| # | Weapon | DPS | vs best | Max hit | Accuracy | Gear | Buy cost | |
|---|---|---|---|---|---|---|---|---|
| 1 | Eye of Ayak Accurate | 13.598 | - | 47 | 99.28% | 391.01m+ | ||
| 2 | Tumeken's shadow Accurate | 13.089 | -3.7% | 75 | 99.68% | 1.02b+ | ||
| 3 | Sanguinesti staff Accurate | 12.874 | -5.3% | 64 | 99.27% | 372.00m+ | ||
| 4 | Harmonised Nightmare staff Casts Earth Surge | 12.222 | -10.1% | 59 | 99.38% | 355.11m+ | ||
| 5 | Trident of the Swamp Accurate | 11.388 | -16.3% | 52 | 99.28% | 390.28m+ |
Giant skeleton (Tarn's Lair) gear setup: best in slot for every style
The highest-DPS setup against Giant skeleton (Tarn's Lair) in Old School RuneScape is ranged, built around the Ascension crossbows, at 14.973 damage per second - about 7 seconds a kill. That beats the best melee setup by 3%. The tradeable pieces come to roughly 1.17b gp, plus untradeables. Every slot is searched against the same combat engine the DPS calculator uses, at 99 stats with the buffs listed below - drop your own levels in to see what actually changes.
Giant skeleton (Tarn's Lair) gear - frequently asked questions
What are the best alternatives to the Ascension crossbows against Giant skeleton (Tarn's Lair)?
In ranged, the next best setups are built around the Toxic blowpipe (14.294 DPS), the Rosewood blowpipe (12.039 DPS) and the Bow of Faerdhinen (11.515 DPS), with the rest of the gear searched again around that weapon. Each style's top setups are listed above, one per weapon.
What is the best gear for Giant skeleton (Tarn's Lair) in OSRS?
Ranged is the highest-DPS style against Giant skeleton (Tarn's Lair), with the Ascension crossbows as the weapon. The full loadout is above, slot by slot, with live Grand Exchange prices totalling about 1.17b gp.
What combat style should I use against Giant skeleton (Tarn's Lair)?
Ranged 14.973 DPS, Melee 14.55 DPS, Magic 13.598 DPS - so ranged wins by 3%. Reach and mechanics still matter: a style listed here may not be usable on every phase.
How long does it take to kill Giant skeleton (Tarn's Lair)?
About 7 seconds per kill with the best-in-slot loadout at 99 stats, from Giant skeleton (Tarn's Lair)'s 110 hitpoints and the sustained damage of that setup. No spec cycles or prayer switching are modelled.
What is Giant skeleton (Tarn's Lair) weak to?
Giant skeleton (Tarn's Lair) is weak to earth (40%), which the loadout search already accounts for.
What is the best ranged setup for Giant skeleton (Tarn's Lair)?
Ascension crossbows, with Masori mask (f), Masori body (f) and Masori chaps (f): 14.973 DPS (max hit 43). The rest of the slots, the next best ranged setups and the special attack to bring are above.
What is the best melee setup for Giant skeleton (Tarn's Lair)?
Soulreaper axe, with Torva full helm, Inquisitor's hauberk and Inquisitor's plateskirt: 14.55 DPS (max hit 91). The rest of the slots, the next best melee setups and the special attack to bring are above.
What is the best magic setup for Giant skeleton (Tarn's Lair)?
Eye of Ayak, with Slayer helmet (i), Ancestral robe top and Ancestral robe bottom: 13.598 DPS (max hit 47). The rest of the slots, the next best magic setups and the special attack to bring are above.
More boss gear setups
Vorkath·Zulrah·Cerberus·Alchemical Hydra·Vardorvis·Duke Sucellus·The Leviathan·The Whisperer·Phantom Muspah·Nex·Corporeal Beast·General Graardor·K'ril Tsutsaroth·Commander Zilyana·Kree'arra·The Nightmare ·every monster A-Z
Game data on this page comes from the OSRS Wiki: Giant skeleton (Tarn's Lair), used under CC BY-NC-SA 3.0. Damage formulas follow the wiki's DPS calculator, osrs-dps-calc by Weird Gloop (GPL-3.0).