Best-in-slot gear
| weapon | 850.00m | |
| head | untradeable | |
| body | untradeable | |
| legs | untradeable | |
| hands | untradeable | |
| feet | 140.99m | |
| cape | untradeable | |
| neck | 159.48m | |
| ring | 37.10m | |
| ammo | 8,882 |
Special attacks Spec: Rosewood blowpipe +0.18 DPS·Opener: Bandos godsword (+0.9%)
Spec weapon to bring
Switched in with this gear. Energy comes back 10% every 30 seconds, plus a surge potion dose every five minutes.
Rosewood blowpipe · 25% energy avg 28.2 a spec (max 58), 99.92% to hit · 113 per full bar +0.18 DPS
Dragon knife · 25% energy avg 27.3 a spec (max 56), 99.93% to hit · 109.2 per full bar +0.17 DPS
Toxic blowpipe · 50% energy avg 25.2 a spec (max 51), 98.65% to hit · 50.4 per full bar +0.07 DPS
Zaryte crossbow · 75% energy avg 49.6 a spec (max 76), 99.14% to hit · 66.1 per full bar +0.04 DPS
With the top one: 15.22 DPS over a trip (from 15.043).
Defence opener
Landed at the start of a kill from a full bar; this gear then hits a weaker target.
Bandos godsword × 2 99.15% to land the first, 99.45% the last · 15.173 DPS if all land 15.173 (+0.9%)
Bone dagger × 1 100% to land · 15.173 DPS if all land 15.173 (+0.9%)
Dorgeshuun crossbow × 1 100% to land · 15.173 DPS if all land 15.173 (+0.9%)
Setups players use for Shadow (Temple of Light) none shared yet
No one has shared a setup for Shadow (Temple of Light) yet. Save one from this page or your game, then press Share on it in My Setups.
How this is worked out
- Built in: what can reach the target (halberds only for melee on Kree'arra, Zulrah and other flying bosses; no melee where it can't land, like the Kraken), each boss's damage caps, reductions and immunities (Corp, Zulrah, Verzik, Olm, Tekton, the Duke and more), and the bonuses the target's type turns on (salve, slayer helmet on task, dragon, demon and other banes).
- Real gear only: items you can't take to the fight (PvP Arena, Nightmare Zone and minigame copies, League rewards) are never picked. When two pieces are within 0.2% DPS of each other, the sturdier one is shown.
- Your levels: only gear the levels above can wear is searched (Bandos needs 65 Defence, Torva 80), and each style prays the best prayer they allow: Piety needs 70 Prayer and 70 Defence, so a 1 Defence pure prays Ultimate Strength with Incredible Reflexes.
- One phase at a time: bosses with phases or forms (Zulrah, Vorkath, Hydra, Yama) are scored for the one picked above.
- Not in the DPS above: special attacks (listed separately under Special attacks), prayer switching and hitting several targets at once. This is the gear for your steady damage, not a full kill plan.
Every style vs Shadow (Temple of Light) Ranged 15.043·Melee 13.734·Magic 11.692
| Style | DPS | Max hit | Accuracy | Time to kill | Weapon | Buy cost |
|---|---|---|---|---|---|---|
| Rangedbest | 15.043 | 42 | 97.53% | 1.0s | Ascension crossbows | 1.19b |
| Melee | 13.734 | 80 | 98.29% | 1.1s | Soulreaper axe | 1.07b |
| Magic | 11.692 | 70 | 94.82% | 1.3s | Tumeken's shadow | 1.05b |
Shadow (Temple of Light) ranged gear setups: top 5
| # | Weapon | DPS | vs best | Max hit | Accuracy | Gear | Buy cost | |
|---|---|---|---|---|---|---|---|---|
| 1 | Ascension crossbows Rapid | 15.043 | - | 42 | 97.53% | 1.19b+ | ||
| 2 | Toxic blowpipe Rapid | 14.434 | -4.0% | 34 | 97.31% | 337.57m+ | ||
| 3 | Rosewood blowpipe Rapid | 12.393 | -17.6% | 29 | 97.16% | 337.57m+ | ||
| 4 | Ironwood blowpipe Rapid | 11.168 | -25.8% | 26 | 97.05% | 337.57m+ | ||
| 5 | Hunters' sunlight crossbow Rapid | 11.004 | -26.8% | 38 | 98.19% | 352.88m+ |
Shadow (Temple of Light) melee gear setups: top 5
| # | Weapon | DPS | vs best | Max hit | Accuracy | Gear | Buy cost | |
|---|---|---|---|---|---|---|---|---|
| 1 | Soulreaper axe Slash · Aggressive | 13.734 | - | 80 | 98.29% | 1.07b+ | ||
| 2 | Inquisitor's mace Crush · Aggressive | 12.926 | -5.9% | 60 | 98.36% | 1.14b+ | ||
| 3 | Ghrazi rapier Stab · Aggressive | 12.709 | -7.5% | 59 | 98.26% | 738.88m+ | ||
| 4 | Blade of Saeldor Slash · Aggressive | 12.708 | -7.5% | 59 | 98.25% | 721.58m+ | ||
| 5 | Obligator Crush · Smash | 12.673 | -7.7% | 44 | 98.48% | 4.39b+ |
Shadow (Temple of Light) magic gear setups: top 5
| # | Weapon | DPS | vs best | Max hit | Accuracy | Gear | Buy cost | |
|---|---|---|---|---|---|---|---|---|
| 1 | Tumeken's shadow Accurate | 11.692 | - | 70 | 94.82% | 1.05b+ | ||
| 2 | Eye of Ayak Accurate | 11.05 | -5.5% | 42 | 89.26% | 419.56m+ | ||
| 3 | Sanguinesti staff Accurate | 10.502 | -10.2% | 58 | 89.07% | 401.27m+ | ||
| 4 | Harmonised Nightmare staff Casts Wind Surge | 9.736 | -16.7% | 51 | 91.57% | 387.27m+ | ||
| 5 | Trident of the Swamp Accurate | 9.354 | -20.0% | 47 | 89.07% | 389.80m+ |
Shadow (Temple of Light) gear setup: best in slot for every style
The highest-DPS setup against Shadow (Temple of Light) in Old School RuneScape is ranged, built around the Ascension crossbows, at 15.043 damage per second - about 1 seconds a kill. That beats the best melee setup by 10%. The tradeable pieces come to roughly 1.19b gp, plus untradeables. Every slot is searched against the same combat engine the DPS calculator uses, at 99 stats with the buffs listed below - drop your own levels in to see what actually changes.
Shadow (Temple of Light) gear - frequently asked questions
What are the best alternatives to the Ascension crossbows against Shadow (Temple of Light)?
In ranged, the next best setups are built around the Toxic blowpipe (14.434 DPS), the Rosewood blowpipe (12.393 DPS) and the Ironwood blowpipe (11.168 DPS), with the rest of the gear searched again around that weapon. Each style's top setups are listed above, one per weapon.
What is the best gear for Shadow (Temple of Light) in OSRS?
Ranged is the highest-DPS style against Shadow (Temple of Light), with the Ascension crossbows as the weapon. The full loadout is above, slot by slot, with live Grand Exchange prices totalling about 1.19b gp.
What combat style should I use against Shadow (Temple of Light)?
Ranged 15.043 DPS, Melee 13.734 DPS, Magic 11.692 DPS - so ranged wins by 10%. Reach and mechanics still matter: a style listed here may not be usable on every phase.
How long does it take to kill Shadow (Temple of Light)?
About 1 seconds per kill with the best-in-slot loadout at 99 stats, from Shadow (Temple of Light)'s 15 hitpoints and the sustained damage of that setup. No spec cycles or prayer switching are modelled.
What is Shadow (Temple of Light) weak to?
Shadow (Temple of Light) is weak to air (40%), which the loadout search already accounts for.
What is the best ranged setup for Shadow (Temple of Light)?
Ascension crossbows, with Void ranger helm, Elite void top and Elite void robe: 15.043 DPS (max hit 42). The rest of the slots, the next best ranged setups and the special attack to bring are above.
What is the best melee setup for Shadow (Temple of Light)?
Soulreaper axe, with Torva full helm, Torva platebody and Torva platelegs: 13.734 DPS (max hit 80). The rest of the slots, the next best melee setups and the special attack to bring are above.
What is the best magic setup for Shadow (Temple of Light)?
Tumeken's shadow, with Ancestral hat, Ancestral robe top and Ancestral robe bottom: 11.692 DPS (max hit 70). The rest of the slots, the next best magic setups and the special attack to bring are above.
More boss gear setups
Vorkath·Zulrah·Cerberus·Alchemical Hydra·Vardorvis·Duke Sucellus·The Leviathan·The Whisperer·Phantom Muspah·Nex·Corporeal Beast·General Graardor·K'ril Tsutsaroth·Commander Zilyana·Kree'arra·The Nightmare ·every monster A-Z
Game data on this page comes from the OSRS Wiki: Shadow (Temple of Light), used under CC BY-NC-SA 3.0. Damage formulas follow the wiki's DPS calculator, osrs-dps-calc by Weird Gloop (GPL-3.0).