Spawn (Dragon Slayer II) best in slot

Magic · 12.255 DPS · 80 hp

Best-in-slot gear

Pick a monster and get the highest-DPS gear for each combat style - computed by searching every item against our exact DPS engine, not a hand-made list. Salve, Slayer helm and Dragon hunter auto-apply from the target. This is max-DPS gear, not fight strategy (no spec cycles or defensive swaps).
Spawn (Dragon Slayer II)Combat 100 · 80 hp
Levels
Boosts
Buffs
Best style vs this target: magic (12.255 DPS).
Rune pouch · Greater thrall
1051
DPS12.255incl. thralls +0.625
Max hit70
Accuracy99.64%
Time to kill6.5s
Attack styleMagic
Buffs: Saturated heartAuguryThralls
Approx. buy cost: 1.30b(+ untradeables)
weapon832.50m
head48.10m
body96.76m
legs67.33m
hands69.80m
feet160.41m
cape
Imbued guthix cape
untradeable
neck361.5k
ring23.24m
ammo
Rada's blessing 4
untradeable
My Setups →
Assumptions & limitations
Shows the highest sustained single-target DPS gear from the exact engine, with the buffs above applied. It does not model:
  • Attack reach / valid styles - some bosses can't be hit by every style (Zulrah & Kree'arra need halberds for melee), so a listed style may not be usable.
  • Rare bolt/proc reductions - most per-monster caps & reductions ARE modelled (Corp halving, Zulrah's 50 cap, Kraken's 1/7 to non-magic, Ice demon, Duke), but an enchanted-bolt proc against a reducing monster can be slightly overstated. Never the recommended style anyway.
  • Boss phases - multi-phase bosses (Zulrah, Vorkath, Alchemical Hydra) are scored one form at a time.
  • Special attacks, prayer-switching, AoE, or survivability - no spec cycles (DWH/BGS), no protection prayers, no multi-target (chins).
  • Pure DPS, not practicality - reports the literal highest damage-per-second, so a fast-but-impractical weapon (e.g. Karil's crossbow, which degrades to dust) can top the raw numbers.
Salve and Dragon/demon-bane bonuses auto-apply from the target's type; the other buffs are the toggles above.
Every style vs Spawn (Dragon Slayer II) · at 99 stats with the buffs above
StyleDPSMax hitAccuracyTime to killWeaponBuy cost
Magicbest12.2557099.64%6.5sTumeken's shadow1.30b
Ranged11.9643090.52%6.7sSpine363.36m
Melee11.955893.67%6.7sInquisitor's mace1.02b
Full drop table and combat stats on the Spawn (Dragon Slayer II) bestiary page. Roll its loot in the Spawn (Dragon Slayer II) loot simulator.

Best in slot gear for Spawn (Dragon Slayer II)

The highest-DPS setup against Spawn (Dragon Slayer II) in Old School RuneScape is magic, built around the Tumeken's shadow, at 12.255 damage per second - about 7 seconds a kill. That beats the best ranged setup by 2%. The tradeable pieces come to roughly 1.3b gp, plus untradeables. Every slot is searched against the same combat engine the DPS calculator uses, at 99 stats with the buffs listed below - drop your own levels in to see what actually changes.

Spawn (Dragon Slayer II) gear - frequently asked questions

What is the best gear for Spawn (Dragon Slayer II) in OSRS?

Magic is the highest-DPS style against Spawn (Dragon Slayer II), with the Tumeken's shadow as the weapon. The full loadout is above, slot by slot, with live Grand Exchange prices totalling about 1.3b gp.

What combat style should I use against Spawn (Dragon Slayer II)?

Magic 12.255 DPS, Ranged 11.964 DPS, Melee 11.95 DPS - so magic wins by 2%. Reach and mechanics still matter: a style listed here may not be usable on every phase.

How long does it take to kill Spawn (Dragon Slayer II)?

About 7 seconds per kill with the best-in-slot loadout at 99 stats, from Spawn (Dragon Slayer II)'s 80 hitpoints and the sustained damage of that setup. No spec cycles or prayer switching are modelled.