Strongbones best in slot

Melee · 13.213 DPS · 200 hp

Best-in-slot gear

Pick a monster and get the highest-DPS gear for each combat style - computed by searching every item against our exact DPS engine, not a hand-made list. Salve, Slayer helm and Dragon hunter auto-apply from the target. This is max-DPS gear, not fight strategy (no spec cycles or defensive swaps).
StrongbonesCombat 184 · 200 hp
Levels
Boosts
Buffs
Best style vs this target: melee (13.213 DPS).
Rune pouch · Greater thrall
1051
DPS13.213incl. thralls +0.625
Max hit65
Accuracy92.92%
Time to kill15.1s
Attack styleCrush · Aggressive
Buffs: Super / divine combatPietyThrallsSlayer helm (on task)
Auto-applied: Slayer helm (on task)
Approx. buy cost: 940.13m(+ untradeables)
weapon309.29m
head952.0k
body128.88m
legs131.58m
hands10.29m
feet160.41m
cape
Infernal cape
untradeable
neck53.25m
ring114.19m
shield31.28m
ammo
Rada's blessing 4
untradeable
My Setups →
Assumptions & limitations
Shows the highest sustained single-target DPS gear from the exact engine, with the buffs above applied. It does not model:
  • Attack reach / valid styles - some bosses can't be hit by every style (Zulrah & Kree'arra need halberds for melee), so a listed style may not be usable.
  • Rare bolt/proc reductions - most per-monster caps & reductions ARE modelled (Corp halving, Zulrah's 50 cap, Kraken's 1/7 to non-magic, Ice demon, Duke), but an enchanted-bolt proc against a reducing monster can be slightly overstated. Never the recommended style anyway.
  • Boss phases - multi-phase bosses (Zulrah, Vorkath, Alchemical Hydra) are scored one form at a time.
  • Special attacks, prayer-switching, AoE, or survivability - no spec cycles (DWH/BGS), no protection prayers, no multi-target (chins).
  • Pure DPS, not practicality - reports the literal highest damage-per-second, so a fast-but-impractical weapon (e.g. Karil's crossbow, which degrades to dust) can top the raw numbers.
Salve and Dragon/demon-bane bonuses auto-apply from the target's type; the other buffs are the toggles above.
Every style vs Strongbones · at 99 stats with the buffs above
StyleDPSMax hitAccuracyTime to killWeaponBuy cost
Meleebest13.2136592.92%15.1sInquisitor's mace940.13m
Magic12.7057596.61%15.7sTumeken's shadow1.24b
Ranged12.6333289.89%15.8sSpine573.26m
Full drop table and combat stats on the Strongbones bestiary page. Roll its loot in the Strongbones loot simulator.

Best in slot gear for Strongbones

The highest-DPS setup against Strongbones in Old School RuneScape is melee, built around the Inquisitor's mace, at 13.213 damage per second - about 15 seconds a kill. That beats the best magic setup by 4%. The tradeable pieces come to roughly 940.1m gp, plus untradeables. Every slot is searched against the same combat engine the DPS calculator uses, at 99 stats with the buffs listed below - drop your own levels in to see what actually changes.

Strongbones gear - frequently asked questions

What is the best gear for Strongbones in OSRS?

Melee is the highest-DPS style against Strongbones, with the Inquisitor's mace as the weapon. The full loadout is above, slot by slot, with live Grand Exchange prices totalling about 940.1m gp.

What combat style should I use against Strongbones?

Melee 13.213 DPS, Magic 12.705 DPS, Ranged 12.633 DPS - so melee wins by 4%. Reach and mechanics still matter: a style listed here may not be usable on every phase.

How long does it take to kill Strongbones?

About 15 seconds per kill with the best-in-slot loadout at 99 stats, from Strongbones's 200 hitpoints and the sustained damage of that setup. No spec cycles or prayer switching are modelled.