Guard (H.A.M. Storerooms) loot simulator

roll the real drop table
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Loot simulator

Pick a boss, raid or reward chest and a number of runs to roll its loot - what you'd get and what it's worth at live GE prices.
Guard (H.A.M. Storerooms) ← choose another loot source
Generated loot · 1,000× Guard (H.A.M. Storerooms)
Clue scroll (easy) 10
N/A
Total value: 0
Each drop is rolled independently from its per-kill rate, so totals match real expectations. Prices are live. Full table on the Guard (H.A.M. Storerooms) page.
Expected loot · average haul from 1,000 kills, at live GE prices
Clue scroll (easy) 12
N/A
Expected value: 0
This is the mathematical average, not a roll: each item's quantity is its drop rate times 1,000 kills. Full rates on the Guard (H.A.M. Storerooms) page.

Guard (H.A.M. Storerooms) loot simulator

Simulate the loot from Guard (H.A.M. Storerooms) in Old School RuneScape over as many kills as you like. Every drop is rolled against its real rate, so a long run converges on the true drop table.

Guard (H.A.M. Storerooms) loot - frequently asked questions

How much gp per kill is Guard (H.A.M. Storerooms) in OSRS?

Run the simulator above to total Guard (H.A.M. Storerooms)'s drops at live Grand Exchange prices.

What do you get from 1,000 Guard (H.A.M. Storerooms) kills?

On average, 1,000 kills yields 1 different item worth roughly 0 gp in total. Individual runs vary - roll the simulator to see a realistic sample.

Is this loot simulator accurate?

Yes. It uses the published Old School RuneScape drop rates and rolls each item independently per kill, exactly like the game, then values the haul at live Grand Exchange prices.

Where can I see Guard (H.A.M. Storerooms)'s full drop table?

The complete Guard (H.A.M. Storerooms) drop table, with every item's rate and live value, is on the Guard (H.A.M. Storerooms) bestiary page.

Game data on this page comes from the OSRS Wiki: Guard (H.A.M. Storerooms), used under CC BY-NC-SA 3.0.