Jelly loot simulator

~3,154 gp per kill

Loot simulator

Pick a monster, raid or reward chest and a number of runs to roll its loot - what you'd get and what it's worth at live GE prices.
Jelly
Expected loot · average haul from 1,000 kills, at live GE prices
Brimstone key 6
N/A
Looting bag 333
N/A
Expected value: 3,167,505
This is the mathematical average, not a roll: each item's quantity is its drop rate times 1,000 kills. That works out at about 3,154 gp per kill. Full rates on the Jelly page.

Jelly loot simulator

Simulate the loot from Jelly in Old School RuneScape over as many kills as you like. Every drop is rolled against its real rate, so a long run converges on the true drop table. Jelly is worth about 3,154 gp per kill on average at live Grand Exchange prices, so 1,000 kills comes to roughly 3,167,505 gp.

Jelly loot - frequently asked questions

How much gp per kill is Jelly in OSRS?

Jelly averages about 3,154 gp per kill at current Grand Exchange prices, counting every drop on its table weighted by rate.

What do you get from 1,000 Jelly kills?

On average, 1,000 kills yields 18 different items worth roughly 3,167,505 gp in total. Individual runs vary - roll the simulator to see a realistic sample.

Is this loot simulator accurate?

Yes. It uses the published Old School RuneScape drop rates and rolls each item independently per kill, exactly like the game, then values the haul at live Grand Exchange prices.

Where can I see Jelly's full drop table?

The complete Jelly drop table, with every item's rate and live value, is on the Jelly bestiary page.