Mad Angel loot simulator

~27,774 gp per kill

Loot simulator

Pick a monster, raid or reward chest and a number of runs to roll its loot - what you'd get and what it's worth at live GE prices.
Mad Angel
Expected loot · average haul from 1,000 kills, at live GE prices
Granite dust 30,000
N/A
Sunstone crystal 1,000
N/A
Jar of light 1
N/A
Aggy 1
N/A
Expected value: 27,784,933
This is the mathematical average, not a roll: each item's quantity is its drop rate times 1,000 kills. That works out at about 27,774 gp per kill. Full rates on the Mad Angel page.

Mad Angel loot simulator

Simulate the loot from Mad Angel in Old School RuneScape over as many kills as you like. Every drop is rolled against its real rate, so a long run converges on the true drop table. Mad Angel is worth about 27,774 gp per kill on average at live Grand Exchange prices, so 1,000 kills comes to roughly 27,784,933 gp.

Mad Angel loot - frequently asked questions

How much gp per kill is Mad Angel in OSRS?

Mad Angel averages about 27,774 gp per kill at current Grand Exchange prices, counting every drop on its table weighted by rate.

What do you get from 1,000 Mad Angel kills?

On average, 1,000 kills yields 28 different items worth roughly 27,784,933 gp in total. Individual runs vary - roll the simulator to see a realistic sample.

Is this loot simulator accurate?

Yes. It uses the published Old School RuneScape drop rates and rolls each item independently per kill, exactly like the game, then values the haul at live Grand Exchange prices.

Where can I see Mad Angel's full drop table?

The complete Mad Angel drop table, with every item's rate and live value, is on the Mad Angel bestiary page.