Best-in-slot gear
| weapon | 1.27b | |
| head | 78.50m | |
| body | 128.19m | |
| legs | 131.58m | |
| hands | 10.30m | |
| feet | 157.67m | |
| cape | untradeable | |
| neck | 52.91m | |
| ring | 114.00m | |
| ammo | untradeable |
Assumptions & limitations
- Attack reach / valid styles - some bosses can't be hit by every style (Zulrah & Kree'arra need halberds for melee), so a listed style may not be usable.
- Rare bolt/proc reductions - most per-monster caps & reductions ARE modelled (Corp halving, Zulrah's 50 cap, Kraken's 1/7 to non-magic, Ice demon, Duke), but an enchanted-bolt proc against a reducing monster can be slightly overstated. Never the recommended style anyway.
- Boss phases - multi-phase bosses (Zulrah, Vorkath, Alchemical Hydra) are scored one form at a time.
- Special attacks, prayer-switching, AoE, or survivability - no spec cycles (DWH/BGS), no protection prayers, no multi-target (chins).
- Pure DPS, not practicality - reports the literal highest damage-per-second, so a fast-but-impractical weapon (e.g. Karil's crossbow, which degrades to dust) can top the raw numbers.
| Style | DPS | Max hit | Accuracy | Time to kill | Weapon | Buy cost |
|---|---|---|---|---|---|---|
| Meleebest | 12.225 | 87 | 79.75% | 46.2s | Scythe of vitur | 1.94b |
| Magic | 10.675 | 70 | 86.11% | 52.9s | Tumeken's shadow | 1.29b |
| Ranged | 8.946 | 110 | 74.27% | 1m 3s | Zaryte crossbow | 946.43m |
Best in slot gear for Mad Angel
The highest-DPS setup against Mad Angel (Quest) in Old School RuneScape is melee, built around the Scythe of vitur, at 12.225 damage per second - about 46 seconds a kill. That beats the best magic setup by 15%. The tradeable pieces come to roughly 1.94b gp, plus untradeables. Every slot is searched against the same combat engine the DPS calculator uses, at 99 stats with the buffs listed below - drop your own levels in to see what actually changes.
Mad Angel gear - frequently asked questions
What is the best gear for Mad Angel in OSRS?
Melee is the highest-DPS style against Mad Angel, with the Scythe of vitur as the weapon. The full loadout is above, slot by slot, with live Grand Exchange prices totalling about 1.94b gp.
What combat style should I use against Mad Angel?
Melee 12.225 DPS, Magic 10.675 DPS, Ranged 8.946 DPS - so melee wins by 15%. Reach and mechanics still matter: a style listed here may not be usable on every phase.
How long does it take to kill Mad Angel?
About 46 seconds per kill with the best-in-slot loadout at 99 stats, from Mad Angel's 565 hitpoints and the sustained damage of that setup. No spec cycles or prayer switching are modelled.
What is Mad Angel weak to?
Mad Angel is weak to earth (15%), which the loadout search already accounts for.