Mad Angel best in slot

Quest · Melee · 12.225 DPS · 565 hp

Best-in-slot gear

Pick a monster and get the highest-DPS gear for each combat style - computed by searching every item against our exact DPS engine, not a hand-made list. Salve, Slayer helm and Dragon hunter auto-apply from the target. This is max-DPS gear, not fight strategy (no spec cycles or defensive swaps).
Mad Angel(Quest)Combat 270 · 565 hp· golem· weak to earth
Levels
Boosts
Buffs
Best style vs this target: melee (12.225 DPS).
Rune pouch · Greater thrall
1051
DPS12.225incl. thralls +0.625
Max hit87
Accuracy79.75%
Time to kill46.2s
Attack styleCrush · Aggressive
Buffs: Super / divine combatPietyThralls
Auto-applied: Inquisitor's set
Approx. buy cost: 1.94b(+ untradeables)
weapon1.27b
head78.50m
body128.19m
legs131.58m
hands10.30m
feet157.67m
cape
Infernal cape
untradeable
neck52.91m
ring114.00m
ammo
Rada's blessing 4
untradeable
My Setups →
Assumptions & limitations
Shows the highest sustained single-target DPS gear from the exact engine, with the buffs above applied. It does not model:
  • Attack reach / valid styles - some bosses can't be hit by every style (Zulrah & Kree'arra need halberds for melee), so a listed style may not be usable.
  • Rare bolt/proc reductions - most per-monster caps & reductions ARE modelled (Corp halving, Zulrah's 50 cap, Kraken's 1/7 to non-magic, Ice demon, Duke), but an enchanted-bolt proc against a reducing monster can be slightly overstated. Never the recommended style anyway.
  • Boss phases - multi-phase bosses (Zulrah, Vorkath, Alchemical Hydra) are scored one form at a time.
  • Special attacks, prayer-switching, AoE, or survivability - no spec cycles (DWH/BGS), no protection prayers, no multi-target (chins).
  • Pure DPS, not practicality - reports the literal highest damage-per-second, so a fast-but-impractical weapon (e.g. Karil's crossbow, which degrades to dust) can top the raw numbers.
Salve and Dragon/demon-bane bonuses auto-apply from the target's type; the other buffs are the toggles above.
Every style vs Mad Angel · at 99 stats with the buffs above
StyleDPSMax hitAccuracyTime to killWeaponBuy cost
Meleebest12.2258779.75%46.2sScythe of vitur1.94b
Magic10.6757086.11%52.9sTumeken's shadow1.29b
Ranged8.94611074.27%1m 3sZaryte crossbow946.43m
Full drop table and combat stats on the Mad Angel bestiary page. Roll its loot in the Mad Angel loot simulator.

Best in slot gear for Mad Angel

The highest-DPS setup against Mad Angel (Quest) in Old School RuneScape is melee, built around the Scythe of vitur, at 12.225 damage per second - about 46 seconds a kill. That beats the best magic setup by 15%. The tradeable pieces come to roughly 1.94b gp, plus untradeables. Every slot is searched against the same combat engine the DPS calculator uses, at 99 stats with the buffs listed below - drop your own levels in to see what actually changes.

Mad Angel gear - frequently asked questions

What is the best gear for Mad Angel in OSRS?

Melee is the highest-DPS style against Mad Angel, with the Scythe of vitur as the weapon. The full loadout is above, slot by slot, with live Grand Exchange prices totalling about 1.94b gp.

What combat style should I use against Mad Angel?

Melee 12.225 DPS, Magic 10.675 DPS, Ranged 8.946 DPS - so melee wins by 15%. Reach and mechanics still matter: a style listed here may not be usable on every phase.

How long does it take to kill Mad Angel?

About 46 seconds per kill with the best-in-slot loadout at 99 stats, from Mad Angel's 565 hitpoints and the sustained damage of that setup. No spec cycles or prayer switching are modelled.

What is Mad Angel weak to?

Mad Angel is weak to earth (15%), which the loadout search already accounts for.