Best-in-slot gear
| weapon | 760.00m | |
| head | 934.3k | |
| body | 89.41m | |
| legs | 69.28m | |
| hands | 70.28m | |
| feet | 140.05m | |
| cape | untradeable | |
| neck | 157.00m | |
| ring | 38.25m | |
| ammo | 8,750 |
Special attacks Spec: Dragon knife +0.20 DPS·Opener: Bandos godsword (+0.5%)
Spec weapon to bring
Switched in with this gear. Energy comes back 10% every 30 seconds, plus a surge potion dose every five minutes.
Dragon knife · 25% energy avg 30.6 a spec (max 62), 99.98% to hit · 122.5 per full bar +0.20 DPS
Rosewood blowpipe · 25% energy avg 30.6 a spec (max 62), 99.98% to hit · 122.5 per full bar +0.20 DPS
Toxic blowpipe · 50% energy avg 26.8 a spec (max 54), 99.31% to hit · 53.7 per full bar +0.07 DPS
Webweaver bow · 50% energy avg 32.1 a spec (max 64), 100% to hit · 64.1 per full bar +0.04 DPS
With the top one: 16.24 DPS over a trip (from 16.037).
Defence opener
Landed at the start of a kill from a full bar; this gear then hits a weaker target.
Bandos godsword × 2 99.39% to land the first, 99.63% the last · 16.118 DPS if all land 16.118 (+0.5%)
Bone dagger × 1 100% to land · 16.118 DPS if all land 16.118 (+0.5%)
Dorgeshuun crossbow × 1 100% to land · 16.118 DPS if all land 16.118 (+0.5%)
Setups players use for Cave bug none shared yet
No one has shared a setup for Cave bug yet. Save one from this page or your game, then press Share on it in My Setups.
How this is worked out
- Built in: what can reach the target (halberds only for melee on Kree'arra, Zulrah and other flying bosses; no melee where it can't land, like the Kraken), each boss's damage caps, reductions and immunities (Corp, Zulrah, Verzik, Olm, Tekton, the Duke and more), and the bonuses the target's type turns on (salve, slayer helmet on task, dragon, demon and other banes).
- Real gear only: items you can't take to the fight (PvP Arena, Nightmare Zone and minigame copies, League rewards) are never picked. When two pieces are within 0.2% DPS of each other, the sturdier one is shown.
- Your levels: only gear the levels above can wear is searched (Bandos needs 65 Defence, Torva 80), and each style prays the best prayer they allow: Piety needs 70 Prayer and 70 Defence, so a 1 Defence pure prays Ultimate Strength with Incredible Reflexes.
- One phase at a time: bosses with phases or forms (Zulrah, Vorkath, Hydra, Yama) are scored for the one picked above.
- Not in the DPS above: special attacks (listed separately under Special attacks), prayer switching and hitting several targets at once. This is the gear for your steady damage, not a full kill plan.
Every style vs Cave bug Ranged 16.037·Melee 15.278·Magic 13.871
| Style | DPS | Max hit | Accuracy | Time to kill | Weapon | Buy cost |
|---|---|---|---|---|---|---|
| Rangedbest | 16.037 | 44 | 98.7% | 0.3s | Ascension crossbows | 1.33b |
| Melee | 15.278 | 89 | 98.76% | 0.3s | Soulreaper axe | 902.09m |
| Magic | 13.871 | 62 | 99.37% | 0.4s | Harmonised Nightmare staff | 352.78m |
Cave bug ranged gear setups: top 5
| # | Weapon | DPS | vs best | Max hit | Accuracy | Gear | Buy cost | |
|---|---|---|---|---|---|---|---|---|
| 1 | Ascension crossbows Rapid | 16.037 | - | 44 | 98.7% | 1.33b+ | ||
| 2 | Toxic blowpipe Rapid | 15.441 | -3.7% | 36 | 98.63% | 565.20m+ | ||
| 3 | Rosewood blowpipe Rapid | 13.384 | -16.5% | 31 | 98.58% | 565.20m+ | ||
| 4 | Ironwood blowpipe Rapid | 12.15 | -24.2% | 28 | 98.54% | 565.20m+ | ||
| 5 | Hunters' sunlight crossbow Rapid | 11.908 | -25.7% | 41 | 98.95% | 580.90m+ |
Cave bug melee gear setups: top 5
| # | Weapon | DPS | vs best | Max hit | Accuracy | Gear | Buy cost | |
|---|---|---|---|---|---|---|---|---|
| 1 | Soulreaper axe Slash · Aggressive | 15.278 | - | 89 | 98.76% | 902.09m+ | ||
| 2 | Inquisitor's mace Crush · Aggressive | 14.425 | -5.6% | 67 | 98.82% | 922.56m+ | ||
| 3 | Ghrazi rapier Stab · Aggressive | 14.208 | -7.0% | 66 | 98.74% | 568.98m+ | ||
| 4 | Blade of Saeldor Slash · Aggressive | 14.207 | -7.0% | 66 | 98.73% | 551.64m+ | ||
| 5 | Obligator Crush · Smash | 14.08 | -7.8% | 49 | 98.77% | 4.56b+ |
Cave bug magic gear setups: top 5
| # | Weapon | DPS | vs best | Max hit | Accuracy | Gear | Buy cost | |
|---|---|---|---|---|---|---|---|---|
| 1 | Harmonised Nightmare staff Casts Fire Surge with Sunfire runes | 13.871 | - | 62 | 99.37% | 352.78m+ | ||
| 2 | Eye of Ayak Accurate | 13.591 | -2.0% | 47 | 99.23% | 387.89m+ | ||
| 3 | Tumeken's shadow Accurate | 13.086 | -5.7% | 75 | 99.66% | 1.03b+ | ||
| 4 | Sanguinesti staff Accurate | 12.867 | -7.2% | 64 | 99.21% | 369.83m+ | ||
| 5 | Kodai wand Casts Fire Surge with Sunfire runes | 11.1 | -20.0% | 62 | 99.4% | 407.61m+ |
Cave bug gear setup: best in slot for every style
The highest-DPS setup against Cave bug (Level 6) in Old School RuneScape is ranged, built around the Ascension crossbows, at 16.037 damage per second - about 0 seconds a kill. That beats the best melee setup by 5%. The tradeable pieces come to roughly 1.33b gp, plus untradeables. Every slot is searched against the same combat engine the DPS calculator uses, at 99 stats with the buffs listed below - drop your own levels in to see what actually changes.
Cave bug gear - frequently asked questions
What are the best alternatives to the Ascension crossbows against Cave bug?
In ranged, the next best setups are built around the Toxic blowpipe (15.441 DPS), the Rosewood blowpipe (13.384 DPS) and the Ironwood blowpipe (12.15 DPS), with the rest of the gear searched again around that weapon. Each style's top setups are listed above, one per weapon.
What is the best gear for Cave bug in OSRS?
Ranged is the highest-DPS style against Cave bug, with the Ascension crossbows as the weapon. The full loadout is above, slot by slot, with live Grand Exchange prices totalling about 1.33b gp.
What combat style should I use against Cave bug?
Ranged 16.037 DPS, Melee 15.278 DPS, Magic 13.871 DPS - so ranged wins by 5%. Reach and mechanics still matter: a style listed here may not be usable on every phase.
How long does it take to kill Cave bug?
About 0 seconds per kill with the best-in-slot loadout at 99 stats, from Cave bug (Level 6)'s 5 hitpoints and the sustained damage of that setup. No spec cycles or prayer switching are modelled.
What is Cave bug weak to?
Cave bug is weak to fire (50%), which the loadout search already accounts for.
What is the best ranged setup for Cave bug?
Ascension crossbows, with Slayer helmet (i), Masori body (f) and Masori chaps (f): 16.037 DPS (max hit 44). The rest of the slots, the next best ranged setups and the special attack to bring are above.
What is the best melee setup for Cave bug?
Soulreaper axe, with Slayer helmet (i), Torva platebody and Torva platelegs: 15.278 DPS (max hit 89). The rest of the slots, the next best melee setups and the special attack to bring are above.
What is the best magic setup for Cave bug?
Harmonised Nightmare staff, casting Fire Surge, with Slayer helmet (i), Ancestral robe top and Ancestral robe bottom: 13.871 DPS (max hit 62). The rest of the slots, the next best magic setups and the special attack to bring are above.
More boss gear setups
Vorkath·Zulrah·Cerberus·Alchemical Hydra·Vardorvis·Duke Sucellus·The Leviathan·The Whisperer·Phantom Muspah·Nex·Corporeal Beast·General Graardor·K'ril Tsutsaroth·Commander Zilyana·Kree'arra·The Nightmare ·every monster A-Z
Game data on this page comes from the OSRS Wiki: Cave bug, used under CC BY-NC-SA 3.0. Damage formulas follow the wiki's DPS calculator, osrs-dps-calc by Weird Gloop (GPL-3.0).