Cyclops (God Wars Dungeon) best in slot

Green · Melee · 14.225 DPS · 110 hp

Best-in-slot gear

Pick a monster and get the highest-DPS gear for each combat style - computed by searching every item against our exact DPS engine, not a hand-made list. Salve, Slayer helm and Dragon hunter auto-apply from the target. This is max-DPS gear, not fight strategy (no spec cycles or defensive swaps).
Cyclops (God Wars Dungeon)(Green)Combat 81 · 110 hp
Levels
Boosts
Buffs
Best style vs this target: melee (14.225 DPS).
Rune pouch · Greater thrall
1051
DPS14.225incl. thralls +0.625
Max hit85
Accuracy95.88%
Time to kill7.7s
Attack styleSlash · Aggressive
Buffs: Super / divine combatPietyThrallsSlayer helm (on task)
Auto-applied: Slayer helm (on task)
Approx. buy cost: 1.80b(+ untradeables)
weapon1.27b
head952.0k
body85.45m
legs109.38m
hands10.29m
feet160.41m
cape
Infernal cape
untradeable
neck53.25m
ring114.19m
ammo
Rada's blessing 4
untradeable
My Setups →
Assumptions & limitations
Shows the highest sustained single-target DPS gear from the exact engine, with the buffs above applied. It does not model:
  • Attack reach / valid styles - some bosses can't be hit by every style (Zulrah & Kree'arra need halberds for melee), so a listed style may not be usable.
  • Rare bolt/proc reductions - most per-monster caps & reductions ARE modelled (Corp halving, Zulrah's 50 cap, Kraken's 1/7 to non-magic, Ice demon, Duke), but an enchanted-bolt proc against a reducing monster can be slightly overstated. Never the recommended style anyway.
  • Boss phases - multi-phase bosses (Zulrah, Vorkath, Alchemical Hydra) are scored one form at a time.
  • Special attacks, prayer-switching, AoE, or survivability - no spec cycles (DWH/BGS), no protection prayers, no multi-target (chins).
  • Pure DPS, not practicality - reports the literal highest damage-per-second, so a fast-but-impractical weapon (e.g. Karil's crossbow, which degrades to dust) can top the raw numbers.
Salve and Dragon/demon-bane bonuses auto-apply from the target's type; the other buffs are the toggles above.
Every style vs Cyclops (God Wars Dungeon) · at 99 stats with the buffs above
StyleDPSMax hitAccuracyTime to killWeaponBuy cost
Meleebest14.2258595.88%7.7sScythe of vitur1.80b
Ranged13.3913295.57%8.2sSpine573.26m
Magic13.0897599.68%8.4sTumeken's shadow1.25b
Full drop table and combat stats on the Cyclops (God Wars Dungeon) bestiary page. Roll its loot in the Cyclops (God Wars Dungeon) loot simulator.

Best in slot gear for Cyclops (God Wars Dungeon)

The highest-DPS setup against Cyclops (God Wars Dungeon) (Green) in Old School RuneScape is melee, built around the Scythe of vitur, at 14.225 damage per second - about 8 seconds a kill. That beats the best ranged setup by 6%. The tradeable pieces come to roughly 1.8b gp, plus untradeables. Every slot is searched against the same combat engine the DPS calculator uses, at 99 stats with the buffs listed below - drop your own levels in to see what actually changes.

Cyclops (God Wars Dungeon) gear - frequently asked questions

What is the best gear for Cyclops (God Wars Dungeon) in OSRS?

Melee is the highest-DPS style against Cyclops (God Wars Dungeon), with the Scythe of vitur as the weapon. The full loadout is above, slot by slot, with live Grand Exchange prices totalling about 1.8b gp.

What combat style should I use against Cyclops (God Wars Dungeon)?

Melee 14.225 DPS, Ranged 13.391 DPS, Magic 13.089 DPS - so melee wins by 6%. Reach and mechanics still matter: a style listed here may not be usable on every phase.

How long does it take to kill Cyclops (God Wars Dungeon)?

About 8 seconds per kill with the best-in-slot loadout at 99 stats, from Cyclops (God Wars Dungeon)'s 110 hitpoints and the sustained damage of that setup. No spec cycles or prayer switching are modelled.