Dad (Nightmare Zone) best in slot

Normal Mode · Melee · 16.184 DPS · 120 hp

Best-in-slot gear

Pick a monster and get the highest-DPS gear for each combat style - computed by searching every item against our exact DPS engine, not a hand-made list. Salve, Slayer helm and Dragon hunter auto-apply from the target. This is max-DPS gear, not fight strategy (no spec cycles or defensive swaps).
Dad (Nightmare Zone)(Normal Mode)Combat 101 · 120 hp· weak to earth
Levels
Boosts
Buffs
Best style vs this target: melee (16.184 DPS).
Rune pouch · Greater thrall
1051
DPS16.184incl. thralls +0.625
Max hit99
Accuracy94.07%
Time to kill7.4s
Attack styleSlash · Aggressive
Buffs: Super / divine combatPietyThrallsSlayer helm (on task)
Auto-applied: Slayer helm (on task)
Approx. buy cost: 1.80b(+ untradeables)
weapon1.27b
head952.0k
body87.09m
legs107.76m
hands10.30m
feet157.67m
cape
Infernal cape
untradeable
neck52.91m
ring114.09m
ammo
Rada's blessing 4
untradeable
My Setups →
Assumptions & limitations
Shows the highest sustained single-target DPS gear from the exact engine, with the buffs above applied. It does not model:
  • Attack reach / valid styles - some bosses can't be hit by every style (Zulrah & Kree'arra need halberds for melee), so a listed style may not be usable.
  • Rare bolt/proc reductions - most per-monster caps & reductions ARE modelled (Corp halving, Zulrah's 50 cap, Kraken's 1/7 to non-magic, Ice demon, Duke), but an enchanted-bolt proc against a reducing monster can be slightly overstated. Never the recommended style anyway.
  • Boss phases - multi-phase bosses (Zulrah, Vorkath, Alchemical Hydra) are scored one form at a time.
  • Special attacks, prayer-switching, AoE, or survivability - no spec cycles (DWH/BGS), no protection prayers, no multi-target (chins).
  • Pure DPS, not practicality - reports the literal highest damage-per-second, so a fast-but-impractical weapon (e.g. Karil's crossbow, which degrades to dust) can top the raw numbers.
Salve and Dragon/demon-bane bonuses auto-apply from the target's type; the other buffs are the toggles above.
Every style vs Dad (Nightmare Zone) · at 99 stats with the buffs above
StyleDPSMax hitAccuracyTime to killWeaponBuy cost
Meleebest16.1849994.07%7.4sScythe of vitur1.80b
Magic12.9827598.82%9.2sTumeken's shadow1.25b
Ranged11.4553281.07%10.5sSpine569.92m
Full drop table and combat stats on the Dad (Nightmare Zone) bestiary page. Roll its loot in the Dad (Nightmare Zone) loot simulator.

Best in slot gear for Dad (Nightmare Zone)

The highest-DPS setup against Dad (Nightmare Zone) (Normal Mode) in Old School RuneScape is melee, built around the Scythe of vitur, at 16.184 damage per second - about 7 seconds a kill. That beats the best magic setup by 25%. The tradeable pieces come to roughly 1.8b gp, plus untradeables. Every slot is searched against the same combat engine the DPS calculator uses, at 99 stats with the buffs listed below - drop your own levels in to see what actually changes.

Dad (Nightmare Zone) gear - frequently asked questions

What is the best gear for Dad (Nightmare Zone) in OSRS?

Melee is the highest-DPS style against Dad (Nightmare Zone), with the Scythe of vitur as the weapon. The full loadout is above, slot by slot, with live Grand Exchange prices totalling about 1.8b gp.

What combat style should I use against Dad (Nightmare Zone)?

Melee 16.184 DPS, Magic 12.982 DPS, Ranged 11.455 DPS - so melee wins by 25%. Reach and mechanics still matter: a style listed here may not be usable on every phase.

How long does it take to kill Dad (Nightmare Zone)?

About 7 seconds per kill with the best-in-slot loadout at 99 stats, from Dad (Nightmare Zone)'s 120 hitpoints and the sustained damage of that setup. No spec cycles or prayer switching are modelled.

What is Dad (Nightmare Zone) weak to?

Dad (Nightmare Zone) is weak to earth (40%), which the loadout search already accounts for.