Best-in-slot gear
| weapon | 1.09b | |
| head | 920.0k | |
| body | 70.36m | |
| legs | 69.55m | |
| hands | 8.35m | |
| feet | 138.18m | |
| cape | untradeable | |
| neck | 42.03m | |
| ring | 91.10m | |
| ammo | untradeable |
Special attacks Spec: Dragon claws +0.32 DPS·Opener: Bandos godsword (+7.7%)
Spec weapon to bring
Switched in with this gear. Energy comes back 10% every 30 seconds, plus a surge potion dose every five minutes.
Dragon claws · 50% energy avg 75.4 a spec (max 101), 99.98% to hit · 150.7 per full bar +0.32 DPS
Crimson kisten · 50% energy avg 72.7 a spec (max 88), 99.98% to hit · 145.5 per full bar +0.30 DPS
Burning claws · 35% energy avg 58.1 a spec (max 77), 99.84% to hit · 166.1 per full bar +0.25 DPS
Granite maul (ornate handle) · 50% energy avg 26.1 a spec (max 59), 88.35% to hit · 52.2 per full bar +0.22 DPS
With the top one: 16.38 DPS over a trip (from 16.061).
Defence opener
Landed at the start of a kill from a full bar; this gear then hits a weaker target.
Bandos godsword × 2 95.93% to land the first, 98.2% the last · 17.333 DPS if all land 17.305 (+7.7%)
Elder maul × 2 92.84% to land the first, 95.01% the last · 16.788 DPS if all land 16.752 (+4.3%)
Dragon warhammer × 2 89.33% to land the first, 92.17% the last · 16.697 DPS if all land 16.648 (+3.7%)
Setups players use for Elvarg (Nightmare Zone) none shared yet
No one has shared a setup for Elvarg (Nightmare Zone) yet. Save one from this page or your game, then press Share on it in My Setups.
How this is worked out
- Built in: what can reach the target (halberds only for melee on Kree'arra, Zulrah and other flying bosses; no melee where it can't land, like the Kraken), each boss's damage caps, reductions and immunities (Corp, Zulrah, Verzik, Olm, Tekton, the Duke and more), and the bonuses the target's type turns on (salve, slayer helmet on task, dragon, demon and other banes).
- Real gear only: items you can't take to the fight (PvP Arena, Nightmare Zone and minigame copies, League rewards) are never picked. When two pieces are within 0.2% DPS of each other, the sturdier one is shown.
- Your levels: only gear the levels above can wear is searched (Bandos needs 65 Defence, Torva 80), and each style prays the best prayer they allow: Piety needs 70 Prayer and 70 Defence, so a 1 Defence pure prays Ultimate Strength with Incredible Reflexes.
- One phase at a time: bosses with phases or forms (Zulrah, Vorkath, Hydra, Yama) are scored for the one picked above.
- Not in the DPS above: special attacks (listed separately under Special attacks), prayer switching and hitting several targets at once. This is the gear for your steady damage, not a full kill plan.
Every style vs Elvarg (Nightmare Zone) Melee 16.061·Ranged 15.046·Magic 12.676
| Style | DPS | Max hit | Accuracy | Time to kill | Weapon | Buy cost |
|---|---|---|---|---|---|---|
| Meleebest | 16.061 | 101 | 91.49% | 5.0s | Scythe of Vitur | 1.51b |
| Ranged | 15.046 | 42 | 92.24% | 5.3s | Ascension crossbows | 1.43b |
| Magic | 12.676 | 47 | 92.22% | 6.3s | Eye of Ayak | 383.22m |
Elvarg (Nightmare Zone) melee gear setups: top 5
| # | Weapon | DPS | vs best | Max hit | Accuracy | Gear | Buy cost | |
|---|---|---|---|---|---|---|---|---|
| 1 | Scythe of Vitur Slash · Aggressive | 16.061 | - | 101 | 91.49% | 1.51b+ | ||
| 2 | Obligator Crush · Thrust | 14.426 | -10.2% | 68 | 91% | 4.17b+ | ||
| 3 | Soulreaper axe Slash · Aggressive | 14.185 | -11.7% | 89 | 91.39% | 821.18m+ | ||
| 4 | Inquisitor's mace Crush · Aggressive | 13.446 | -16.3% | 67 | 91.81% | 946.98m+ | ||
| 5 | Ghrazi rapier Stab · Aggressive | 13.347 | -16.9% | 66 | 92.48% | 571.05m+ |
Elvarg (Nightmare Zone) ranged gear setups: top 5
| # | Weapon | DPS | vs best | Max hit | Accuracy | Gear | Buy cost | |
|---|---|---|---|---|---|---|---|---|
| 1 | Ascension crossbows Rapid | 15.046 | - | 42 | 92.24% | 1.43b+ | ||
| 2 | Toxic blowpipe Rapid | 14.416 | -4.2% | 36 | 91.8% | 560.34m+ | ||
| 3 | Rosewood blowpipe Rapid | 12.472 | -17.1% | 31 | 91.53% | 560.34m+ | ||
| 4 | Hunters' sunlight crossbow Rapid | 11.314 | -24.8% | 41 | 93.75% | 575.60m+ | ||
| 5 | Ironwood blowpipe Rapid | 11.305 | -24.9% | 28 | 91.31% | 560.34m+ |
Elvarg (Nightmare Zone) magic gear setups: top 5
| # | Weapon | DPS | vs best | Max hit | Accuracy | Gear | Buy cost | |
|---|---|---|---|---|---|---|---|---|
| 1 | Eye of Ayak Accurate | 12.676 | - | 47 | 92.22% | 383.22m+ | ||
| 2 | Tumeken's shadow Accurate | 12.668 | -0.1% | 75 | 96.31% | 1.01b+ | ||
| 3 | Sanguinesti staff Accurate | 11.987 | -5.4% | 64 | 92.08% | 365.64m+ | ||
| 4 | Harmonised Nightmare staff Casts Water Surge | 10.891 | -14.1% | 56 | 93.29% | 347.81m+ | ||
| 5 | Trident of the Swamp Accurate | 10.607 | -16.3% | 52 | 92.08% | 353.57m+ |
Elvarg (Nightmare Zone) gear setup: best in slot for every style
The highest-DPS setup against Elvarg (Nightmare Zone) (Normal Mode) in Old School RuneScape is melee, built around the Scythe of Vitur, at 16.061 damage per second - about 5 seconds a kill. That beats the best ranged setup by 7%. The tradeable pieces come to roughly 1.51b gp, plus untradeables. Every slot is searched against the same combat engine the DPS calculator uses, at 99 stats with the buffs listed below - drop your own levels in to see what actually changes.
Elvarg (Nightmare Zone) gear - frequently asked questions
What are the best alternatives to the Scythe of Vitur against Elvarg (Nightmare Zone)?
In melee, the next best setups are built around the Obligator (14.426 DPS), the Soulreaper axe (14.185 DPS) and the Inquisitor's mace (13.446 DPS), with the rest of the gear searched again around that weapon. Each style's top setups are listed above, one per weapon.
What is the best gear for Elvarg (Nightmare Zone) in OSRS?
Melee is the highest-DPS style against Elvarg (Nightmare Zone), with the Scythe of Vitur as the weapon. The full loadout is above, slot by slot, with live Grand Exchange prices totalling about 1.51b gp.
What combat style should I use against Elvarg (Nightmare Zone)?
Melee 16.061 DPS, Ranged 15.046 DPS, Magic 12.676 DPS - so melee wins by 7%. Reach and mechanics still matter: a style listed here may not be usable on every phase.
How long does it take to kill Elvarg (Nightmare Zone)?
About 5 seconds per kill with the best-in-slot loadout at 99 stats, from Elvarg (Nightmare Zone) (Normal Mode)'s 80 hitpoints and the sustained damage of that setup. No spec cycles or prayer switching are modelled.
What is Elvarg (Nightmare Zone) weak to?
Elvarg (Nightmare Zone) is weak to water (30%), which the loadout search already accounts for.
What is the best melee setup for Elvarg (Nightmare Zone)?
Scythe of Vitur, with Slayer helmet (i), Oathplate chest and Oathplate legs: 16.061 DPS (max hit 101). The rest of the slots, the next best melee setups and the special attack to bring are above.
What is the best ranged setup for Elvarg (Nightmare Zone)?
Ascension crossbows, with Slayer helmet (i), Masori body (f) and Masori chaps (f): 15.046 DPS (max hit 42). The rest of the slots, the next best ranged setups and the special attack to bring are above.
What is the best magic setup for Elvarg (Nightmare Zone)?
Eye of Ayak, with Slayer helmet (i), Ancestral robe top and Ancestral robe bottom: 12.676 DPS (max hit 47). The rest of the slots, the next best magic setups and the special attack to bring are above.
More boss gear setups
Vorkath·Zulrah·Cerberus·Alchemical Hydra·Vardorvis·Duke Sucellus·The Leviathan·The Whisperer·Phantom Muspah·Nex·Corporeal Beast·General Graardor·K'ril Tsutsaroth·Commander Zilyana·Kree'arra·The Nightmare ·every monster A-Z
Game data on this page comes from the OSRS Wiki: Elvarg (Nightmare Zone), used under CC BY-NC-SA 3.0. Damage formulas follow the wiki's DPS calculator, osrs-dps-calc by Weird Gloop (GPL-3.0).