Emissary Conjurer best in slot

1 · Melee · 11.895 DPS · 40 hp

Best-in-slot gear

Pick a monster and get the highest-DPS gear for each combat style - computed by searching every item against our exact DPS engine, not a hand-made list. Salve, Slayer helm and Dragon hunter auto-apply from the target. This is max-DPS gear, not fight strategy (no spec cycles or defensive swaps).
Emissary Conjurer(1)Combat 71 · 40 hp
Levels
Boosts
Buffs
Best style vs this target: melee (11.895 DPS).
Rune pouch · Greater thrall
1051
DPS11.895incl. thralls +0.625
Max hit58
Accuracy93.21%
Time to kill3.4s
Attack styleCrush · Aggressive
Buffs: Super / divine combatPietyThralls
Auto-applied: Inquisitor's set
Approx. buy cost: 1.01b(+ untradeables)
weapon309.29m
head78.50m
body128.19m
legs131.58m
hands10.30m
feet157.67m
cape
Infernal cape
untradeable
neck53.16m
ring114.09m
shield30.50m
ammo
Rada's blessing 4
untradeable
My Setups →
Assumptions & limitations
Shows the highest sustained single-target DPS gear from the exact engine, with the buffs above applied. It does not model:
  • Attack reach / valid styles - some bosses can't be hit by every style (Zulrah & Kree'arra need halberds for melee), so a listed style may not be usable.
  • Rare bolt/proc reductions - most per-monster caps & reductions ARE modelled (Corp halving, Zulrah's 50 cap, Kraken's 1/7 to non-magic, Ice demon, Duke), but an enchanted-bolt proc against a reducing monster can be slightly overstated. Never the recommended style anyway.
  • Boss phases - multi-phase bosses (Zulrah, Vorkath, Alchemical Hydra) are scored one form at a time.
  • Special attacks, prayer-switching, AoE, or survivability - no spec cycles (DWH/BGS), no protection prayers, no multi-target (chins).
  • Pure DPS, not practicality - reports the literal highest damage-per-second, so a fast-but-impractical weapon (e.g. Karil's crossbow, which degrades to dust) can top the raw numbers.
Salve and Dragon/demon-bane bonuses auto-apply from the target's type; the other buffs are the toggles above.
Every style vs Emissary Conjurer · at 99 stats with the buffs above
StyleDPSMax hitAccuracyTime to killWeaponBuy cost
Meleebest11.8955893.21%3.4sInquisitor's mace1.01b
Magic11.8917096.53%3.4sTumeken's shadow1.29b
Ranged11.8452992.64%3.4sSpine587.33m
Full drop table and combat stats on the Emissary Conjurer bestiary page. Roll its loot in the Emissary Conjurer loot simulator.

Best in slot gear for Emissary Conjurer

The highest-DPS setup against Emissary Conjurer (1) in Old School RuneScape is melee, built around the Inquisitor's mace, at 11.895 damage per second - about 3 seconds a kill. The tradeable pieces come to roughly 1.01b gp, plus untradeables. Every slot is searched against the same combat engine the DPS calculator uses, at 99 stats with the buffs listed below - drop your own levels in to see what actually changes.

Emissary Conjurer gear - frequently asked questions

What is the best gear for Emissary Conjurer in OSRS?

Melee is the highest-DPS style against Emissary Conjurer, with the Inquisitor's mace as the weapon. The full loadout is above, slot by slot, with live Grand Exchange prices totalling about 1.01b gp.

What combat style should I use against Emissary Conjurer?

Melee 11.895 DPS, Magic 11.891 DPS, Ranged 11.845 DPS - so melee wins. Reach and mechanics still matter: a style listed here may not be usable on every phase.

How long does it take to kill Emissary Conjurer?

About 3 seconds per kill with the best-in-slot loadout at 99 stats, from Emissary Conjurer's 40 hitpoints and the sustained damage of that setup. No spec cycles or prayer switching are modelled.