Best-in-slot gear
| weapon | untradeable | |
| head | 30.76m | |
| body | 86.36m | |
| legs | 58.12m | |
| hands | 51.95m | |
| feet | 141.28m | |
| cape | untradeable | |
| neck | 116.3k | |
| ring | 16.02m | |
| shield | untradeable | |
| ammo | untradeable |
Special attacks Spec: Zorya's tome +0.26 DPS·Opener: Eye of Ayak (+0.5%)
Spec weapon to bring
Switched in with this gear. Energy comes back 10% every 30 seconds, plus a surge potion dose every five minutes.
Zorya's tome · 50% energy Estimated avg 96.1 a spec (max 196), 98.86% to hit · 192.3 per full bar +0.26 DPS
Volatile Nightmare staff · 55% energy avg 39.7 a spec (max 81), 97.97% to hit · 72.2 per full bar +0.02 DPS
With the top one: 12.48 DPS over a trip (from 12.225).
Defence opener
Landed at the start of a kill from a full bar; this gear then hits a weaker target.
Eye of Ayak × 2 98.56% to land the first, 98.72% the last · 12.288 DPS if all land 12.287 (+0.5%)
Seercull × 1 100% to land · 12.252 DPS if all land 12.252 (+0.2%)
Setups players use for Karamel (Nightmare Zone) none shared yet
No one has shared a setup for Karamel (Nightmare Zone) yet. Save one from this page or your game, then press Share on it in My Setups.
How this is worked out
- Built in: what can reach the target (halberds only for melee on Kree'arra, Zulrah and other flying bosses; no melee where it can't land, like the Kraken), each boss's damage caps, reductions and immunities (Corp, Zulrah, Verzik, Olm, Tekton, the Duke and more), and the bonuses the target's type turns on (salve, slayer helmet on task, dragon, demon and other banes).
- Real gear only: items you can't take to the fight (PvP Arena, Nightmare Zone and minigame copies, League rewards) are never picked. When two pieces are within 0.2% DPS of each other, the sturdier one is shown.
- Your levels: only gear the levels above can wear is searched (Bandos needs 65 Defence, Torva 80), and each style prays the best prayer they allow: Piety needs 70 Prayer and 70 Defence, so a 1 Defence pure prays Ultimate Strength with Incredible Reflexes.
- One phase at a time: bosses with phases or forms (Zulrah, Vorkath, Hydra, Yama) are scored for the one picked above.
- Not in the DPS above: special attacks (listed separately under Special attacks), prayer switching and hitting several targets at once. This is the gear for your steady damage, not a full kill plan.
Every style vs Karamel (Nightmare Zone) Magic 12.225·Ranged 10.865·Melee 10.208
| Style | DPS | Max hit | Accuracy | Time to kill | Weapon | Buy cost |
|---|---|---|---|---|---|---|
| Magicbest | 12.225 | 55 | 97.8% | 20.5s | Harmonised Nightmare staff | 384.61m |
| Ranged | 10.865 | 39 | 69.69% | 23.0s | Ascension crossbows | 1.33b |
| Melee | 10.208 | 78 | 73.69% | 24.5s | Soulreaper axe | 870.98m |
Karamel (Nightmare Zone) magic gear setups: top 5
| # | Weapon | DPS | vs best | Max hit | Accuracy | Gear | Buy cost | |
|---|---|---|---|---|---|---|---|---|
| 1 | Harmonised Nightmare staff Casts Fire Surge with Sunfire runes | 12.225 | - | 55 | 97.8% | 384.61m+ | ||
| 2 | Tumeken's shadow Accurate | 12.157 | -0.6% | 70 | 98.81% | 1.05b+ | ||
| 3 | Eye of Ayak Accurate | 11.995 | -1.9% | 42 | 97.35% | 420.85m+ | ||
| 4 | Sanguinesti staff Accurate | 11.416 | -6.6% | 58 | 97.3% | 401.87m+ | ||
| 5 | Trident of the Swamp Accurate | 10.161 | -16.9% | 47 | 97.3% | 390.55m+ |
Karamel (Nightmare Zone) ranged gear setups: top 5
| # | Weapon | DPS | vs best | Max hit | Accuracy | Gear | Buy cost | |
|---|---|---|---|---|---|---|---|---|
| 1 | Ascension crossbows Rapid | 10.865 | - | 39 | 69.69% | 1.33b+ | ||
| 2 | Toxic blowpipe Rapid | 9.997 | -8.0% | 33 | 68.04% | 581.63m+ | ||
| 3 | Bow of Faerdhinen Rapid | 8.891 | -18.2% | 49 | 80.91% | 408.40m+ | ||
| 4 | Rosewood blowpipe Rapid | 8.462 | -22.1% | 28 | 67.01% | 581.63m+ | ||
| 5 | Hunters' sunlight crossbow Rapid | 8.177 | -24.7% | 36 | 75.41% | 597.04m+ |
Karamel (Nightmare Zone) melee gear setups: top 5
| # | Weapon | DPS | vs best | Max hit | Accuracy | Gear | Buy cost | |
|---|---|---|---|---|---|---|---|---|
| 1 | Soulreaper axe Slash · Aggressive | 10.208 | - | 78 | 73.69% | 870.98m+ | ||
| 2 | Inquisitor's mace Crush · Aggressive | 9.876 | -3.3% | 60 | 73.97% | 1.06b+ | ||
| 3 | Osmumten's fang Stab · Aggressive | 9.7 | -5.0% | 53 | 87.82% | 733.73m+ | ||
| 4 | Obligator Crush · Smash | 9.557 | -6.4% | 44 | 73.01% | 4.34b+ | ||
| 5 | Blade of Saeldor Slash · Aggressive | 9.478 | -7.2% | 58 | 73.22% | 518.53m+ |
Karamel (Nightmare Zone) gear setup: best in slot for every style
The highest-DPS setup against Karamel (Nightmare Zone) (Normal Mode) in Old School RuneScape is magic, built around the Harmonised Nightmare staff, at 12.225 damage per second - about 21 seconds a kill. That beats the best ranged setup by 13%. The tradeable pieces come to roughly 384.6m gp, plus untradeables. Every slot is searched against the same combat engine the DPS calculator uses, at 99 stats with the buffs listed below - drop your own levels in to see what actually changes.
Karamel (Nightmare Zone) gear - frequently asked questions
What are the best alternatives to the Harmonised Nightmare staff against Karamel (Nightmare Zone)?
In magic, the next best setups are built around the Tumeken's shadow (12.157 DPS), the Eye of Ayak (11.995 DPS) and the Sanguinesti staff (11.416 DPS), with the rest of the gear searched again around that weapon. Each style's top setups are listed above, one per weapon.
What is the best gear for Karamel (Nightmare Zone) in OSRS?
Magic is the highest-DPS style against Karamel (Nightmare Zone), with the Harmonised Nightmare staff as the weapon. The full loadout is above, slot by slot, with live Grand Exchange prices totalling about 384.6m gp.
What combat style should I use against Karamel (Nightmare Zone)?
Magic 12.225 DPS, Ranged 10.865 DPS, Melee 10.208 DPS - so magic wins by 13%. Reach and mechanics still matter: a style listed here may not be usable on every phase.
How long does it take to kill Karamel (Nightmare Zone)?
About 21 seconds per kill with the best-in-slot loadout at 99 stats, from Karamel (Nightmare Zone) (Normal Mode)'s 250 hitpoints and the sustained damage of that setup. No spec cycles or prayer switching are modelled.
What is Karamel (Nightmare Zone) weak to?
Karamel (Nightmare Zone) is weak to fire (40%), which the loadout search already accounts for.
What is the best magic setup for Karamel (Nightmare Zone)?
Harmonised Nightmare staff, casting Fire Surge, with Ancestral hat, Ancestral robe top and Ancestral robe bottom: 12.225 DPS (max hit 55). The rest of the slots, the next best magic setups and the special attack to bring are above.
What is the best ranged setup for Karamel (Nightmare Zone)?
Ascension crossbows, with Masori mask (f), Masori body (f) and Masori chaps (f): 10.865 DPS (max hit 39). The rest of the slots, the next best ranged setups and the special attack to bring are above.
What is the best melee setup for Karamel (Nightmare Zone)?
Soulreaper axe, with Oathplate helm, Oathplate chest and Oathplate legs: 10.208 DPS (max hit 78). The rest of the slots, the next best melee setups and the special attack to bring are above.
More boss gear setups
Vorkath·Zulrah·Cerberus·Alchemical Hydra·Vardorvis·Duke Sucellus·The Leviathan·The Whisperer·Phantom Muspah·Nex·Corporeal Beast·General Graardor·K'ril Tsutsaroth·Commander Zilyana·Kree'arra·The Nightmare ·every monster A-Z
Game data on this page comes from the OSRS Wiki: Karamel (Nightmare Zone), used under CC BY-NC-SA 3.0. Damage formulas follow the wiki's DPS calculator, osrs-dps-calc by Weird Gloop (GPL-3.0).