Moss Guardian (Nightmare Zone) best in slot

Normal Mode · Melee · 12.449 DPS · 120 hp

Best-in-slot gear

Pick a monster and get the highest-DPS gear for each combat style - computed by searching every item against our exact DPS engine, not a hand-made list. Salve, Slayer helm and Dragon hunter auto-apply from the target. This is max-DPS gear, not fight strategy (no spec cycles or defensive swaps).
Moss Guardian (Nightmare Zone)(Normal Mode)Combat 84 · 120 hp· weak to fire
Levels
Boosts
Buffs
Best style vs this target: melee (12.449 DPS).
Rune pouch · Greater thrall
1051
DPS12.449incl. thralls +0.625
Max hit75
Accuracy94.45%
Time to kill9.6s
Attack styleSlash · Aggressive
Buffs: Super / divine combatPietyThralls
Approx. buy cost: 1.99b(+ untradeables)
weapon1.26b
head218.00m
body85.45m
legs86.45m
hands10.30m
feet158.00m
cape
Infernal cape
untradeable
neck53.22m
ring114.19m
ammo
Rada's blessing 4
untradeable
My Setups →
Assumptions & limitations
Shows the highest sustained single-target DPS gear from the exact engine, with the buffs above applied. It does not model:
  • Attack reach / valid styles - some bosses can't be hit by every style (Zulrah & Kree'arra need halberds for melee), so a listed style may not be usable.
  • Rare bolt/proc reductions - most per-monster caps & reductions ARE modelled (Corp halving, Zulrah's 50 cap, Kraken's 1/7 to non-magic, Ice demon, Duke), but an enchanted-bolt proc against a reducing monster can be slightly overstated. Never the recommended style anyway.
  • Boss phases - multi-phase bosses (Zulrah, Vorkath, Alchemical Hydra) are scored one form at a time.
  • Special attacks, prayer-switching, AoE, or survivability - no spec cycles (DWH/BGS), no protection prayers, no multi-target (chins).
  • Pure DPS, not practicality - reports the literal highest damage-per-second, so a fast-but-impractical weapon (e.g. Karil's crossbow, which degrades to dust) can top the raw numbers.
Salve and Dragon/demon-bane bonuses auto-apply from the target's type; the other buffs are the toggles above.
Every style vs Moss Guardian (Nightmare Zone) · at 99 stats with the buffs above
StyleDPSMax hitAccuracyTime to killWeaponBuy cost
Meleebest12.4497594.45%9.6sScythe of vitur1.99b
Magic12.2557099.64%9.8sTumeken's shadow1.29b
Ranged12.053091.21%10.0sSpine361.32m
Full drop table and combat stats on the Moss Guardian (Nightmare Zone) bestiary page. Roll its loot in the Moss Guardian (Nightmare Zone) loot simulator.

Best in slot gear for Moss Guardian (Nightmare Zone)

The highest-DPS setup against Moss Guardian (Nightmare Zone) (Normal Mode) in Old School RuneScape is melee, built around the Scythe of vitur, at 12.449 damage per second - about 10 seconds a kill. That beats the best magic setup by 2%. The tradeable pieces come to roughly 1.99b gp, plus untradeables. Every slot is searched against the same combat engine the DPS calculator uses, at 99 stats with the buffs listed below - drop your own levels in to see what actually changes.

Moss Guardian (Nightmare Zone) gear - frequently asked questions

What is the best gear for Moss Guardian (Nightmare Zone) in OSRS?

Melee is the highest-DPS style against Moss Guardian (Nightmare Zone), with the Scythe of vitur as the weapon. The full loadout is above, slot by slot, with live Grand Exchange prices totalling about 1.99b gp.

What combat style should I use against Moss Guardian (Nightmare Zone)?

Melee 12.449 DPS, Magic 12.255 DPS, Ranged 12.05 DPS - so melee wins by 2%. Reach and mechanics still matter: a style listed here may not be usable on every phase.

How long does it take to kill Moss Guardian (Nightmare Zone)?

About 10 seconds per kill with the best-in-slot loadout at 99 stats, from Moss Guardian (Nightmare Zone)'s 120 hitpoints and the sustained damage of that setup. No spec cycles or prayer switching are modelled.

What is Moss Guardian (Nightmare Zone) weak to?

Moss Guardian (Nightmare Zone) is weak to fire (50%), which the loadout search already accounts for.