Click / Gear-Switch Trainer
A tile lights up and fades - click it before it disappears or the run ends. It fades faster the longer you last, and a misclick ends the run. A click inside one game tick (600ms) is tick-perfect and scores double.
Tile size
Points0
Reaction0ms
Avg0ms
Tick-perfect0%
Survived0.0s
Best0
Match the tile size to your client. Real switches are about landing every click inside one tick, then instantly moving - this drills both.