Rock Golem (monster) best in slot

Level 13 · Melee · 12.978 DPS · 20 hp

Best-in-slot gear

Pick a monster and get the highest-DPS gear for each combat style - computed by searching every item against our exact DPS engine, not a hand-made list. Salve, Slayer helm and Dragon hunter auto-apply from the target. This is max-DPS gear, not fight strategy (no spec cycles or defensive swaps).
Rock Golem (monster)(Level 13)Combat 13 · 20 hp· golem· weak to earth
Levels
Boosts
Buffs
Best style vs this target: melee (12.978 DPS).
Rune pouch · Greater thrall
1051
DPS12.978incl. thralls +0.625
Max hit61
Accuracy98.77%
Time to kill1.5s
Attack styleCrush · Aggressive
Buffs: Super / divine combatPietyThralls
Auto-applied: Inquisitor's set
Approx. buy cost: 713.93m(+ untradeables)
weapon10.20m
head78.50m
body128.19m
legs131.58m
hands10.30m
feet157.67m
cape
Infernal cape
untradeable
neck52.91m
ring114.09m
shield30.50m
ammo
Rada's blessing 4
untradeable
My Setups →
Assumptions & limitations
Shows the highest sustained single-target DPS gear from the exact engine, with the buffs above applied. It does not model:
  • Attack reach / valid styles - some bosses can't be hit by every style (Zulrah & Kree'arra need halberds for melee), so a listed style may not be usable.
  • Rare bolt/proc reductions - most per-monster caps & reductions ARE modelled (Corp halving, Zulrah's 50 cap, Kraken's 1/7 to non-magic, Ice demon, Duke), but an enchanted-bolt proc against a reducing monster can be slightly overstated. Never the recommended style anyway.
  • Boss phases - multi-phase bosses (Zulrah, Vorkath, Alchemical Hydra) are scored one form at a time.
  • Special attacks, prayer-switching, AoE, or survivability - no spec cycles (DWH/BGS), no protection prayers, no multi-target (chins).
  • Pure DPS, not practicality - reports the literal highest damage-per-second, so a fast-but-impractical weapon (e.g. Karil's crossbow, which degrades to dust) can top the raw numbers.
Salve and Dragon/demon-bane bonuses auto-apply from the target's type; the other buffs are the toggles above.
Every style vs Rock Golem (monster) · at 99 stats with the buffs above
StyleDPSMax hitAccuracyTime to killWeaponBuy cost
Meleebest12.9786198.77%1.5sGranite hammer713.93m
Magic12.2557099.64%1.6sTumeken's shadow1.29b
Ranged12.052997.7%1.7sSpine360.61m
Full drop table and combat stats on the Rock Golem (monster) bestiary page. Roll its loot in the Rock Golem (monster) loot simulator.

Best in slot gear for Rock Golem (monster)

The highest-DPS setup against Rock Golem (monster) (Level 13) in Old School RuneScape is melee, built around the Granite hammer, at 12.978 damage per second - about 2 seconds a kill. That beats the best magic setup by 6%. The tradeable pieces come to roughly 713.9m gp, plus untradeables. Every slot is searched against the same combat engine the DPS calculator uses, at 99 stats with the buffs listed below - drop your own levels in to see what actually changes.

Rock Golem (monster) gear - frequently asked questions

What is the best gear for Rock Golem (monster) in OSRS?

Melee is the highest-DPS style against Rock Golem (monster), with the Granite hammer as the weapon. The full loadout is above, slot by slot, with live Grand Exchange prices totalling about 713.9m gp.

What combat style should I use against Rock Golem (monster)?

Melee 12.978 DPS, Magic 12.255 DPS, Ranged 12.05 DPS - so melee wins by 6%. Reach and mechanics still matter: a style listed here may not be usable on every phase.

How long does it take to kill Rock Golem (monster)?

About 2 seconds per kill with the best-in-slot loadout at 99 stats, from Rock Golem (monster)'s 20 hitpoints and the sustained damage of that setup. No spec cycles or prayer switching are modelled.

What is Rock Golem (monster) weak to?

Rock Golem (monster) is weak to earth (40%), which the loadout search already accounts for.