Best-in-slot gear
| weapon | 3.74b | |
| head | 912.5k | |
| body | 128.00m | |
| legs | 90.89m | |
| hands | 8.37m | |
| feet | 140.99m | |
| cape | untradeable | |
| neck | 41.44m | |
| ring | 91.52m | |
| ammo | untradeable |
Special attacks Spec: Dragon claws +0.35 DPS·Opener: Bandos godsword (+4.6%)
Spec weapon to bring
Switched in with this gear. Energy comes back 10% every 30 seconds, plus a surge potion dose every five minutes.
Dragon claws · 50% energy avg 76.9 a spec (max 105), 99.99% to hit · 153.7 per full bar +0.35 DPS
Crimson kisten · 50% energy avg 76.3 a spec (max 90), 100% to hit · 152.5 per full bar +0.34 DPS
Burning claws · 35% energy avg 58.2 a spec (max 77), 99.87% to hit · 166.3 per full bar +0.27 DPS
Dragon dagger · 25% energy avg 50.1 a spec (max 112), 98.9% to hit · 200.6 per full bar +0.25 DPS
With the top one: 15.69 DPS over a trip (from 15.345).
Defence opener
Landed at the start of a kill from a full bar; this gear then hits a weaker target.
Bandos godsword × 2 96.29% to land the first, 99.12% the last · 16.061 DPS if all land 16.056 (+4.6%)
Elder maul × 2 95.98% to land the first, 97.14% the last · 15.746 DPS if all land 15.735 (+2.5%)
Dragon warhammer × 2 94.08% to land the first, 95.59% the last · 15.703 DPS if all land 15.688 (+2.2%)
Setups players use for Spawn of Sarachnis none shared yet
No one has shared a setup for Spawn of Sarachnis yet. Save one from this page or your game, then press Share on it in My Setups.
How this is worked out
- Built in: what can reach the target (halberds only for melee on Kree'arra, Zulrah and other flying bosses; no melee where it can't land, like the Kraken), each boss's damage caps, reductions and immunities (Corp, Zulrah, Verzik, Olm, Tekton, the Duke and more), and the bonuses the target's type turns on (salve, slayer helmet on task, dragon, demon and other banes).
- Real gear only: items you can't take to the fight (PvP Arena, Nightmare Zone and minigame copies, League rewards) are never picked. When two pieces are within 0.2% DPS of each other, the sturdier one is shown.
- Your levels: only gear the levels above can wear is searched (Bandos needs 65 Defence, Torva 80), and each style prays the best prayer they allow: Piety needs 70 Prayer and 70 Defence, so a 1 Defence pure prays Ultimate Strength with Incredible Reflexes.
- One phase at a time: bosses with phases or forms (Zulrah, Vorkath, Hydra, Yama) are scored for the one picked above.
- Not in the DPS above: special attacks (listed separately under Special attacks), prayer switching and hitting several targets at once. This is the gear for your steady damage, not a full kill plan.
Every style vs Spawn of Sarachnis Melee 15.345·Ranged 15.335·Magic 13.613
| Style | DPS | Max hit | Accuracy | Time to kill | Weapon | Buy cost |
|---|---|---|---|---|---|---|
| Meleebest | 15.345 | 58 | 94.57% | 2.0s | Obligator | 4.24b |
| Ranged | 15.335 | 44 | 94.21% | 2.0s | Ascension crossbows | 1.41b |
| Magic | 13.613 | 47 | 99.39% | 2.2s | Eye of Ayak | 388.97m |
Spawn of Sarachnis gear setup: best in slot for every style
The highest-DPS setup against Spawn of Sarachnis (Level 107) in Old School RuneScape is melee, built around the Obligator, at 15.345 damage per second - about 2 seconds a kill. The tradeable pieces come to roughly 4.24b gp, plus untradeables. Every slot is searched against the same combat engine the DPS calculator uses, at 99 stats with the buffs listed below - drop your own levels in to see what actually changes.
Spawn of Sarachnis gear - frequently asked questions
What is the best gear for Spawn of Sarachnis in OSRS?
Melee is the highest-DPS style against Spawn of Sarachnis, with the Obligator as the weapon. The full loadout is above, slot by slot, with live Grand Exchange prices totalling about 4.24b gp.
What combat style should I use against Spawn of Sarachnis?
Melee 15.345 DPS, Ranged 15.335 DPS, Magic 13.613 DPS - so melee wins. Reach and mechanics still matter: a style listed here may not be usable on every phase.
How long does it take to kill Spawn of Sarachnis?
About 2 seconds per kill with the best-in-slot loadout at 99 stats, from Spawn of Sarachnis (Level 107)'s 30 hitpoints and the sustained damage of that setup. No spec cycles or prayer switching are modelled.
What is the best melee setup for Spawn of Sarachnis?
Obligator, with Slayer helmet (i), Inquisitor's hauberk and Torva platelegs: 15.345 DPS (max hit 58). The rest of the slots, the next best melee setups and the special attack to bring are above.
What is the best ranged setup for Spawn of Sarachnis?
Ascension crossbows, with Slayer helmet (i), Masori body (f) and Masori chaps (f): 15.335 DPS (max hit 44). The rest of the slots, the next best ranged setups and the special attack to bring are above.
What is the best magic setup for Spawn of Sarachnis?
Eye of Ayak, with Slayer helmet (i), Ancestral robe top and Ancestral robe bottom: 13.613 DPS (max hit 47). The rest of the slots, the next best magic setups and the special attack to bring are above.
More boss gear setups
Vorkath·Zulrah·Cerberus·Alchemical Hydra·Vardorvis·Duke Sucellus·The Leviathan·The Whisperer·Phantom Muspah·Nex·Corporeal Beast·General Graardor·K'ril Tsutsaroth·Commander Zilyana·Kree'arra·The Nightmare ·every monster A-Z
Game data on this page comes from the OSRS Wiki: Spawn of Sarachnis, used under CC BY-NC-SA 3.0. Damage formulas follow the wiki's DPS calculator, osrs-dps-calc by Weird Gloop (GPL-3.0).