Best-in-slot gear
| weapon | 3.67b | |
| head | 920.0k | |
| body | 128.00m | |
| legs | 91.27m | |
| hands | 8.35m | |
| feet | 138.18m | |
| cape | untradeable | |
| neck | 42.03m | |
| ring | 91.10m | |
| ammo | untradeable |
Special attacks Spec: Crimson kisten +0.28 DPS·Opener: Elder maul (+11%)
Spec weapon to bring
Switched in with this gear. Energy comes back 10% every 30 seconds, plus a surge potion dose every five minutes.
Crimson kisten · 50% energy avg 69.8 a spec (max 90), 99.79% to hit · 139.6 per full bar +0.28 DPS
Dragon claws · 50% energy avg 68.9 a spec (max 105), 97.14% to hit · 137.7 per full bar +0.28 DPS
Voidwaker · 50% energy avg 60 a spec (max 90), 100% to hit · 120 per full bar +0.20 DPS
Burning claws · 35% energy avg 52.3 a spec (max 77), 93.08% to hit · 149.4 per full bar +0.20 DPS
With the top one: 15.22 DPS over a trip (from 14.937).
Defence opener
Landed at the start of a kill from a full bar; this gear then hits a weaker target.
Elder maul × 2 86.62% to land the first, 91.06% the last · 16.754 DPS if all land 16.582 (+11%)
Dragon warhammer × 2 80.3% to land the first, 85.95% the last · 16.547 DPS if all land 16.304 (+9.2%)
Tonalztics of Ralos × 2 81.71% to land the first of 4 throws, 86.86% the last · 16.473 DPS if all land 16.225 (+8.6%)
Setups players use for The Jormungand none shared yet
No one has shared a setup for The Jormungand yet. Save one from this page or your game, then press Share on it in My Setups.
How this is worked out
- Built in: what can reach the target (halberds only for melee on Kree'arra, Zulrah and other flying bosses; no melee where it can't land, like the Kraken), each boss's damage caps, reductions and immunities (Corp, Zulrah, Verzik, Olm, Tekton, the Duke and more), and the bonuses the target's type turns on (salve, slayer helmet on task, dragon, demon and other banes).
- Real gear only: items you can't take to the fight (PvP Arena, Nightmare Zone and minigame copies, League rewards) are never picked. When two pieces are within 0.2% DPS of each other, the sturdier one is shown.
- Your levels: only gear the levels above can wear is searched (Bandos needs 65 Defence, Torva 80), and each style prays the best prayer they allow: Piety needs 70 Prayer and 70 Defence, so a 1 Defence pure prays Ultimate Strength with Incredible Reflexes.
- One phase at a time: bosses with phases or forms (Zulrah, Vorkath, Hydra, Yama) are scored for the one picked above.
- Not in the DPS above: special attacks (listed separately under Special attacks), prayer switching and hitting several targets at once. This is the gear for your steady damage, not a full kill plan.
Every style vs The Jormungand Melee 14.937·Ranged 11.598·Magic 10.926
| Style | DPS | Max hit | Accuracy | Time to kill | Weapon | Buy cost |
|---|---|---|---|---|---|---|
| Meleebest | 14.937 | 68 | 81.93% | 40.2s | Obligator | 4.17b |
| Ranged | 11.598 | 85 | 81.73% | 51.7s | Twisted bow | 2.03b |
| Magic | 10.926 | 75 | 87.38% | 54.9s | Tumeken's shadow | 1.01b |
The Jormungand melee gear setups: top 5
| # | Weapon | DPS | vs best | Max hit | Accuracy | Gear | Buy cost | |
|---|---|---|---|---|---|---|---|---|
| 1 | Obligator Crush · Thrust | 14.937 | - | 68 | 81.93% | 4.17b+ | ||
| 2 | Scythe of Vitur Crush · Aggressive | 12.607 | -15.6% | 102 | 73.99% | 1.63b+ | ||
| 3 | Inquisitor's mace Crush · Aggressive | 11.668 | -21.9% | 67 | 83.55% | 946.98m+ | ||
| 4 | Soulreaper axe Crush · Aggressive | 11.646 | -22.0% | 89 | 78.49% | 918.52m+ | ||
| 5 | Osmumten's fang Stab · Aggressive | 10.427 | -30.2% | 60 | 89.37% | 567.89m+ |
The Jormungand ranged gear setups: top 5
| # | Weapon | DPS | vs best | Max hit | Accuracy | Gear | Buy cost | |
|---|---|---|---|---|---|---|---|---|
| 1 | Twisted bow Rapid | 11.598 | - | 85 | 81.73% | 2.03b+ | ||
| 2 | Ascension crossbows Rapid | 11.218 | -3.3% | 42 | 70.29% | 1.43b+ | ||
| 3 | Toxic blowpipe Rapid | 10.307 | -11.1% | 36 | 68.61% | 560.34m+ | ||
| 4 | Zaryte crossbow Rapid | 9.357 | -19.3% | 110 | 78.13% | 962.60m+ | ||
| 5 | Armadyl crossbow Rapid | 9.081 | -21.7% | 100 | 77.5% | 615.70m+ |
The Jormungand magic gear setups: top 5
| # | Weapon | DPS | vs best | Max hit | Accuracy | Gear | Buy cost | |
|---|---|---|---|---|---|---|---|---|
| 1 | Tumeken's shadow Accurate | 10.926 | - | 75 | 87.38% | 1.01b+ | ||
| 2 | Eye of Ayak Accurate | 9.892 | -9.5% | 47 | 75.7% | 383.22m+ | ||
| 3 | Harmonised Nightmare staff Casts Earth Surge | 9.694 | -11.3% | 59 | 78.82% | 348.11m+ | ||
| 4 | Sanguinesti staff Accurate | 9.285 | -15.0% | 64 | 75.25% | 365.64m+ | ||
| 5 | Trident of the Swamp Accurate | 8.158 | -25.3% | 52 | 75.25% | 353.57m+ |
The Jormungand gear setup: best in slot for every style
The highest-DPS setup against The Jormungand in Old School RuneScape is melee, built around the Obligator, at 14.937 damage per second - about 40 seconds a kill. That beats the best ranged setup by 29%. The tradeable pieces come to roughly 4.17b gp, plus untradeables. Every slot is searched against the same combat engine the DPS calculator uses, at 99 stats with the buffs listed below - drop your own levels in to see what actually changes.
The Jormungand gear - frequently asked questions
What are the best alternatives to the Obligator against The Jormungand?
In melee, the next best setups are built around the Scythe of Vitur (12.607 DPS), the Inquisitor's mace (11.668 DPS) and the Soulreaper axe (11.646 DPS), with the rest of the gear searched again around that weapon. Each style's top setups are listed above, one per weapon.
What is the best gear for The Jormungand in OSRS?
Melee is the highest-DPS style against The Jormungand, with the Obligator as the weapon. The full loadout is above, slot by slot, with live Grand Exchange prices totalling about 4.17b gp.
What combat style should I use against The Jormungand?
Melee 14.937 DPS, Ranged 11.598 DPS, Magic 10.926 DPS - so melee wins by 29%. Reach and mechanics still matter: a style listed here may not be usable on every phase.
How long does it take to kill The Jormungand?
About 40 seconds per kill with the best-in-slot loadout at 99 stats, from The Jormungand's 600 hitpoints and the sustained damage of that setup. No spec cycles or prayer switching are modelled.
What is The Jormungand weak to?
The Jormungand is weak to earth (40%), which the loadout search already accounts for.
What is the best melee setup for The Jormungand?
Obligator, with Slayer helmet (i), Inquisitor's hauberk and Torva platelegs: 14.937 DPS (max hit 68). The rest of the slots, the next best melee setups and the special attack to bring are above.
What is the best ranged setup for The Jormungand?
Twisted bow, with Slayer helmet (i), Masori body (f) and Masori chaps (f): 11.598 DPS (max hit 85). The rest of the slots, the next best ranged setups and the special attack to bring are above.
What is the best magic setup for The Jormungand?
Tumeken's shadow, with Slayer helmet (i), Ancestral robe top and Ancestral robe bottom: 10.926 DPS (max hit 75). The rest of the slots, the next best magic setups and the special attack to bring are above.
More boss gear setups
Vorkath·Zulrah·Cerberus·Alchemical Hydra·Vardorvis·Duke Sucellus·The Leviathan·The Whisperer·Phantom Muspah·Nex·Corporeal Beast·General Graardor·K'ril Tsutsaroth·Commander Zilyana·Kree'arra·The Nightmare ·every monster A-Z
Game data on this page comes from the OSRS Wiki: The Jormungand, used under CC BY-NC-SA 3.0. Damage formulas follow the wiki's DPS calculator, osrs-dps-calc by Weird Gloop (GPL-3.0).