The Jormungand best in slot

Melee · 12.689 DPS · 600 hp

Best-in-slot gear

Pick a monster and get the highest-DPS gear for each combat style - computed by searching every item against our exact DPS engine, not a hand-made list. Salve, Slayer helm and Dragon hunter auto-apply from the target. This is max-DPS gear, not fight strategy (no spec cycles or defensive swaps).
The JormungandCombat 363 · 600 hp· weak to earth
Levels
Boosts
Buffs
Best style vs this target: melee (12.689 DPS).
Rune pouch · Greater thrall
1051
DPS12.689incl. thralls +0.625
Max hit99
Accuracy72.94%
Time to kill47.3s
Attack styleCrush · Aggressive
Buffs: Super / divine combatPietyThrallsSlayer helm (on task)
Auto-applied: Slayer helm (on task)
Approx. buy cost: 1.87b(+ untradeables)
weapon1.27b
head952.0k
body128.19m
legs131.58m
hands10.30m
feet157.67m
cape
Infernal cape
untradeable
neck52.91m
ring114.09m
ammo
Rada's blessing 4
untradeable
My Setups →
Assumptions & limitations
Shows the highest sustained single-target DPS gear from the exact engine, with the buffs above applied. It does not model:
  • Attack reach / valid styles - some bosses can't be hit by every style (Zulrah & Kree'arra need halberds for melee), so a listed style may not be usable.
  • Rare bolt/proc reductions - most per-monster caps & reductions ARE modelled (Corp halving, Zulrah's 50 cap, Kraken's 1/7 to non-magic, Ice demon, Duke), but an enchanted-bolt proc against a reducing monster can be slightly overstated. Never the recommended style anyway.
  • Boss phases - multi-phase bosses (Zulrah, Vorkath, Alchemical Hydra) are scored one form at a time.
  • Special attacks, prayer-switching, AoE, or survivability - no spec cycles (DWH/BGS), no protection prayers, no multi-target (chins).
  • Pure DPS, not practicality - reports the literal highest damage-per-second, so a fast-but-impractical weapon (e.g. Karil's crossbow, which degrades to dust) can top the raw numbers.
Salve and Dragon/demon-bane bonuses auto-apply from the target's type; the other buffs are the toggles above.
Every style vs The Jormungand · at 99 stats with the buffs above
StyleDPSMax hitAccuracyTime to killWeaponBuy cost
Meleebest12.6899972.94%47.3sScythe of vitur1.87b
Ranged12.2078581.73%49.2sTwisted bow1.95b
Magic11.5517587.38%51.9sTumeken's shadow1.25b
Full drop table and combat stats on the The Jormungand bestiary page. Roll its loot in the The Jormungand loot simulator.

Best in slot gear for The Jormungand

The highest-DPS setup against The Jormungand in Old School RuneScape is melee, built around the Scythe of vitur, at 12.689 damage per second - about 47 seconds a kill. That beats the best ranged setup by 4%. The tradeable pieces come to roughly 1.87b gp, plus untradeables. Every slot is searched against the same combat engine the DPS calculator uses, at 99 stats with the buffs listed below - drop your own levels in to see what actually changes.

The Jormungand gear - frequently asked questions

What is the best gear for The Jormungand in OSRS?

Melee is the highest-DPS style against The Jormungand, with the Scythe of vitur as the weapon. The full loadout is above, slot by slot, with live Grand Exchange prices totalling about 1.87b gp.

What combat style should I use against The Jormungand?

Melee 12.689 DPS, Ranged 12.207 DPS, Magic 11.551 DPS - so melee wins by 4%. Reach and mechanics still matter: a style listed here may not be usable on every phase.

How long does it take to kill The Jormungand?

About 47 seconds per kill with the best-in-slot loadout at 99 stats, from The Jormungand's 600 hitpoints and the sustained damage of that setup. No spec cycles or prayer switching are modelled.

What is The Jormungand weak to?

The Jormungand is weak to earth (40%), which the loadout search already accounts for.