Best-in-slot gear
| weapon | untradeable | |
| head | 952.0k | |
| body | 175.80m | |
| legs | 109.38m | |
| hands | 10.30m | |
| feet | 158.00m | |
| cape | untradeable | |
| neck | 52.05m | |
| ring | 114.19m | |
| shield | 31.19m | |
| ammo | untradeable |
Assumptions & limitations
- Attack reach / valid styles - some bosses can't be hit by every style (Zulrah & Kree'arra need halberds for melee), so a listed style may not be usable.
- Rare bolt/proc reductions - most per-monster caps & reductions ARE modelled (Corp halving, Zulrah's 50 cap, Kraken's 1/7 to non-magic, Ice demon, Duke), but an enchanted-bolt proc against a reducing monster can be slightly overstated. Never the recommended style anyway.
- Boss phases - multi-phase bosses (Zulrah, Vorkath, Alchemical Hydra) are scored one form at a time.
- Special attacks, prayer-switching, AoE, or survivability - no spec cycles (DWH/BGS), no protection prayers, no multi-target (chins).
- Pure DPS, not practicality - reports the literal highest damage-per-second, so a fast-but-impractical weapon (e.g. Karil's crossbow, which degrades to dust) can top the raw numbers.
Best in slot gear for Vampyre Juvinate
The highest-DPS setup against Vampyre Juvinate (Level 59 (Temple Trekking)) in Old School RuneScape is melee, built around the Hallowed flail, at 10.757 damage per second - about 5 seconds a kill. The tradeable pieces come to roughly 651.9m gp, plus untradeables. Every slot is searched against the same combat engine the DPS calculator uses, at 99 stats with the buffs listed below - drop your own levels in to see what actually changes.
Vampyre Juvinate gear - frequently asked questions
What is the best gear for Vampyre Juvinate in OSRS?
Melee is the highest-DPS style against Vampyre Juvinate, with the Hallowed flail as the weapon. The full loadout is above, slot by slot, with live Grand Exchange prices totalling about 651.9m gp.
What combat style should I use against Vampyre Juvinate?
Melee, at 10.757 DPS.
How long does it take to kill Vampyre Juvinate?
About 5 seconds per kill with the best-in-slot loadout at 99 stats, from Vampyre Juvinate's 50 hitpoints and the sustained damage of that setup. No spec cycles or prayer switching are modelled.