Best-in-slot gear
| weapon | 309.29m | |
| head | 952.0k | |
| body | 128.88m | |
| legs | 131.58m | |
| hands | 10.29m | |
| feet | 160.41m | |
| cape | untradeable | |
| neck | 53.25m | |
| ring | 114.19m | |
| shield | 31.28m | |
| ammo | untradeable |
Assumptions & limitations
- Attack reach / valid styles - some bosses can't be hit by every style (Zulrah & Kree'arra need halberds for melee), so a listed style may not be usable.
- Rare bolt/proc reductions - most per-monster caps & reductions ARE modelled (Corp halving, Zulrah's 50 cap, Kraken's 1/7 to non-magic, Ice demon, Duke), but an enchanted-bolt proc against a reducing monster can be slightly overstated. Never the recommended style anyway.
- Boss phases - multi-phase bosses (Zulrah, Vorkath, Alchemical Hydra) are scored one form at a time.
- Special attacks, prayer-switching, AoE, or survivability - no spec cycles (DWH/BGS), no protection prayers, no multi-target (chins).
- Pure DPS, not practicality - reports the literal highest damage-per-second, so a fast-but-impractical weapon (e.g. Karil's crossbow, which degrades to dust) can top the raw numbers.
| Style | DPS | Max hit | Accuracy | Time to kill | Weapon | Buy cost |
|---|---|---|---|---|---|---|
| Meleebest | 13.552 | 65 | 95.42% | 4.4s | Inquisitor's mace | 940.14m |
| Ranged | 12.147 | 32 | 86.25% | 4.9s | Spine | 573.26m |
| Magic | 11.816 | 75 | 89.5% | 5.1s | Tumeken's shadow | 1.25b |
Best in slot gear for Yt-HurKot
The highest-DPS setup against Yt-HurKot (Level 108) in Old School RuneScape is melee, built around the Inquisitor's mace, at 13.552 damage per second - about 4 seconds a kill. That beats the best ranged setup by 12%. The tradeable pieces come to roughly 940.1m gp, plus untradeables. Every slot is searched against the same combat engine the DPS calculator uses, at 99 stats with the buffs listed below - drop your own levels in to see what actually changes.
Yt-HurKot gear - frequently asked questions
What is the best gear for Yt-HurKot in OSRS?
Melee is the highest-DPS style against Yt-HurKot, with the Inquisitor's mace as the weapon. The full loadout is above, slot by slot, with live Grand Exchange prices totalling about 940.1m gp.
What combat style should I use against Yt-HurKot?
Melee 13.552 DPS, Ranged 12.147 DPS, Magic 11.816 DPS - so melee wins by 12%. Reach and mechanics still matter: a style listed here may not be usable on every phase.
How long does it take to kill Yt-HurKot?
About 4 seconds per kill with the best-in-slot loadout at 99 stats, from Yt-HurKot's 60 hitpoints and the sustained damage of that setup. No spec cycles or prayer switching are modelled.
What is Yt-HurKot weak to?
Yt-HurKot is weak to water (40%), which the loadout search already accounts for.