Agrith-Na-Na (Nightmare Zone) best in slot

Normal Mode · Melee · 12.441 DPS · 200 hp

Best-in-slot gear

Pick a monster and get the highest-DPS gear for each combat style - computed by searching every item against our exact DPS engine, not a hand-made list. Salve, Slayer helm and Dragon hunter auto-apply from the target. This is max-DPS gear, not fight strategy (no spec cycles or defensive swaps).
Agrith-Na-Na (Nightmare Zone)(Normal Mode)Combat 146 · 200 hp
Levels
Boosts
Buffs
Best style vs this target: melee (12.441 DPS).
Rune pouch · Greater thrall
1051
DPS12.441incl. thralls +0.625
Max hit87
Accuracy81.24%
Time to kill16.1s
Attack styleSlash · Aggressive
Buffs: Super / divine combatPietyThralls
Approx. buy cost: 2.00b(+ untradeables)
weapon1.27b
head216.75m
body87.08m
legs86.94m
hands10.30m
feet157.40m
cape
Infernal cape
untradeable
neck52.91m
ring114.09m
ammo
Rada's blessing 4
untradeable
My Setups →
Assumptions & limitations
Shows the highest sustained single-target DPS gear from the exact engine, with the buffs above applied. It does not model:
  • Attack reach / valid styles - some bosses can't be hit by every style (Zulrah & Kree'arra need halberds for melee), so a listed style may not be usable.
  • Rare bolt/proc reductions - most per-monster caps & reductions ARE modelled (Corp halving, Zulrah's 50 cap, Kraken's 1/7 to non-magic, Ice demon, Duke), but an enchanted-bolt proc against a reducing monster can be slightly overstated. Never the recommended style anyway.
  • Boss phases - multi-phase bosses (Zulrah, Vorkath, Alchemical Hydra) are scored one form at a time.
  • Special attacks, prayer-switching, AoE, or survivability - no spec cycles (DWH/BGS), no protection prayers, no multi-target (chins).
  • Pure DPS, not practicality - reports the literal highest damage-per-second, so a fast-but-impractical weapon (e.g. Karil's crossbow, which degrades to dust) can top the raw numbers.
Salve and Dragon/demon-bane bonuses auto-apply from the target's type; the other buffs are the toggles above.
Every style vs Agrith-Na-Na (Nightmare Zone) · at 99 stats with the buffs above
StyleDPSMax hitAccuracyTime to killWeaponBuy cost
Meleebest12.4418781.24%16.1sScythe of vitur2.00b
Magic11.1357090.05%18.0sTumeken's shadow1.29b
Ranged10.2972979.86%19.4sSpine587.21m
Full drop table and combat stats on the Agrith-Na-Na (Nightmare Zone) bestiary page. Roll its loot in the Agrith-Na-Na (Nightmare Zone) loot simulator.

Best in slot gear for Agrith-Na-Na (Nightmare Zone)

The highest-DPS setup against Agrith-Na-Na (Nightmare Zone) (Normal Mode) in Old School RuneScape is melee, built around the Scythe of vitur, at 12.441 damage per second - about 16 seconds a kill. That beats the best magic setup by 12%. The tradeable pieces come to roughly 2b gp, plus untradeables. Every slot is searched against the same combat engine the DPS calculator uses, at 99 stats with the buffs listed below - drop your own levels in to see what actually changes.

Agrith-Na-Na (Nightmare Zone) gear - frequently asked questions

What is the best gear for Agrith-Na-Na (Nightmare Zone) in OSRS?

Melee is the highest-DPS style against Agrith-Na-Na (Nightmare Zone), with the Scythe of vitur as the weapon. The full loadout is above, slot by slot, with live Grand Exchange prices totalling about 2b gp.

What combat style should I use against Agrith-Na-Na (Nightmare Zone)?

Melee 12.441 DPS, Magic 11.135 DPS, Ranged 10.297 DPS - so melee wins by 12%. Reach and mechanics still matter: a style listed here may not be usable on every phase.

How long does it take to kill Agrith-Na-Na (Nightmare Zone)?

About 16 seconds per kill with the best-in-slot loadout at 99 stats, from Agrith-Na-Na (Nightmare Zone)'s 200 hitpoints and the sustained damage of that setup. No spec cycles or prayer switching are modelled.