Don't Know What best in slot gear setup
Best-in-slot gear
| weapon | 1.15b | |
| head | 172.75m | |
| body | 152.00m | |
| legs | 93.14m | |
| hands | 8.79m | |
| feet | 149.41m | |
| cape | untradeable | |
| neck | 42.52m | |
| ring | 2.89m | |
| ammo | untradeable |
Special attacks Spec: Dragon claws +0.29 DPS · Opener: Elder maul (+8.2%)
Spec weapon to bring
Switched in with this gear. Energy comes back 10% every 30 seconds, plus a surge potion dose every five minutes.
Dragon claws · 50% energy avg 66.5 a spec (max 92), 99.83% to hit · 133.1 per full bar +0.29 DPS
Crimson kisten · 50% energy avg 63.2 a spec (max 79), 99.9% to hit · 126.4 per full bar +0.27 DPS
Burning claws · 35% energy avg 52.3 a spec (max 69), 99.1% to hit · 149.4 per full bar +0.25 DPS
Granite maul (ornate handle) · 50% energy avg 21.8 a spec (max 53), 82.1% to hit · 43.5 per full bar +0.18 DPS
With the top one: 13.91 DPS over a trip (from 13.614).
Defence opener
Landed at the start of a kill from a full bar; this gear then hits a weaker target.
Elder maul × 2 89% to land the first, 92.65% the last · 14.822 DPS if all land 14.73 (+8.2%)
Bandos godsword × 2 93.04% to land the first, 94.65% the last · 14.638 DPS if all land 14.575 (+7.1%)
Dragon warhammer × 2 83.62% to land the first, 88.27% the last · 14.678 DPS if all land 14.547 (+6.9%)
Setups players use for Don't Know What none shared yet
No one has shared a setup for Don't Know What yet. Save one from this page or your game, then press Share on it in My Setups.
How this is worked out
- Built in: what can reach the target (halberds only for melee on Kree'arra, Zulrah and other flying bosses; no melee where it can't land, like the Kraken), each boss's damage caps, reductions and immunities (Corp, Zulrah, Verzik, Olm, Tekton, the Duke and more), and the bonuses the target's type turns on (salve, slayer helmet on task, dragon, demon and other banes).
- Real gear only: items you can't take to the fight (PvP Arena, Nightmare Zone and minigame copies, League rewards) are never picked. When two pieces are within 0.2% DPS of each other, the sturdier one is shown.
- Your levels: only gear the levels above can wear is searched (Bandos needs 65 Defence, Torva 80), and each style prays the best prayer they allow: Piety needs 70 Prayer and 70 Defence, so a 1 Defence pure prays Ultimate Strength with Incredible Reflexes.
- One phase at a time: bosses with phases or forms (Zulrah, Vorkath, Hydra, Yama) are scored for the one picked above.
- Not in the DPS above: special attacks (listed separately under Special attacks), prayer switching and hitting several targets at once. This is the gear for your steady damage, not a full kill plan.
Every style vs Don't Know What Melee 13.614 · Ranged 12.648 · Magic 10.796
| Style | DPS | Max hit | Accuracy | Time to kill | Weapon | Buy cost |
|---|---|---|---|---|---|---|
| Meleebest | 13.614 | 91 | 85.4% | 16.2s | Scythe of Vitur | 1.77b |
| Ranged | 12.648 | 37 | 85.84% | 17.4s | Ascension crossbows | 1.19b |
| Magic | 10.796 | 68 | 89.71% | 20.4s | Tumeken's shadow | 1.07b |
Don't Know What melee gear setups: top 5
| # | Weapon | DPS | vs best | Max hit | Accuracy | Gear | Buy cost | |
|---|---|---|---|---|---|---|---|---|
| 1 | Scythe of Vitur Slash · Aggressive | 13.614 | - | 91 | 85.4% | 1.77b+ | ||
| 2 | Obligator Crush · Thrust | 12.337 | -9.4% | 60 | 87.48% | 4.54b+ | ||
| 3 | Soulreaper axe Slash · Aggressive | 11.896 | -12.6% | 77 | 87.8% | 775.16m+ | ||
| 4 | Inquisitor's mace Crush · Aggressive | 11.439 | -16.0% | 59 | 87.93% | 947.46m+ | ||
| 5 | Blade of Saeldor Slash · Aggressive | 11.086 | -18.6% | 58 | 86.53% | 567.48m+ |
Don't Know What ranged gear setups: top 5
| # | Weapon | DPS | vs best | Max hit | Accuracy | Gear | Buy cost | |
|---|---|---|---|---|---|---|---|---|
| 1 | Ascension crossbows Rapid | 12.648 | - | 37 | 85.84% | 1.19b+ | ||
| 2 | Toxic blowpipe Rapid | 11.988 | -5.2% | 32 | 85.06% | 554.07m+ | ||
| 3 | Rosewood blowpipe Rapid | 10.165 | -19.6% | 27 | 84.58% | 554.07m+ | ||
| 4 | Hunters' sunlight crossbow Rapid | 9.615 | -24.0% | 38 | 85.06% | 319.96m+ | ||
| 5 | Ironwood blowpipe Rapid | 9.422 | -25.5% | 25 | 84.19% | 554.07m+ |
Don't Know What magic gear setups: top 5
| # | Weapon | DPS | vs best | Max hit | Accuracy | Gear | Buy cost | |
|---|---|---|---|---|---|---|---|---|
| 1 | Tumeken's shadow Accurate | 10.796 | - | 68 | 89.71% | 1.07b+ | ||
| 2 | Harmonised Nightmare staff Casts Fire Surge with Sunfire runes | 10.379 | -3.9% | 55 | 83.03% | 388.57m+ | ||
| 3 | Eye of Ayak Accurate | 9.735 | -9.8% | 41 | 79.89% | 429.72m+ | ||
| 4 | Sanguinesti staff Accurate | 9.278 | -14.1% | 57 | 79.52% | 406.29m+ | ||
| 5 | Trident of the Swamp Accurate | 8.415 | -22.1% | 47 | 79.49% | 394.58m+ |
Don't Know What gear setup: best in slot for every style
The highest-DPS setup against Don't Know What in Old School RuneScape is melee, built around the Scythe of Vitur, at 13.614 damage per second - about 16 seconds a kill. That beats the best ranged setup by 8%. The tradeable pieces come to roughly 1.77b gp, plus untradeables. Don't Know What is fought during Making Friends with My Arm, so these setups leave out gear a player can't have yet: the Desert Treasure II rings (Ultor, Venator, Magus and Bellator). Every slot is searched against the same combat engine the DPS calculator uses, at 99 stats with the buffs listed above. Drop your own levels in to see what actually changes.
Don't Know What gear - frequently asked questions
What are the best alternatives to the Scythe of Vitur against Don't Know What?
In melee, the next best setups are built around the Obligator (12.337 DPS), the Soulreaper axe (11.896 DPS) and the Inquisitor's mace (11.439 DPS), with the rest of the gear searched again around that weapon. Each style's top setups are listed above, one per weapon.
What is the best gear for Don't Know What in OSRS?
Melee is the highest-DPS style against Don't Know What, with the Scythe of Vitur as the weapon. The full loadout is above, slot by slot, with live Grand Exchange prices totalling about 1.77b gp.
What combat style should I use against Don't Know What?
Melee 13.614 DPS, Ranged 12.648 DPS, Magic 10.796 DPS - so melee wins by 8%. Reach and mechanics still matter: a style listed here may not be usable on every phase.
How long does it take to kill Don't Know What?
About 16 seconds per kill with the best-in-slot loadout at 99 stats, from Don't Know What's 220 hitpoints and the sustained damage of that setup. No spec cycles or prayer switching are modelled.
What is Don't Know What weak to?
Don't Know What is weak to fire (40%), which the loadout search already accounts for.
What is the best melee setup for Don't Know What?
Scythe of Vitur, with Torva full helm, Torva platebody and Torva platelegs: 13.614 DPS (max hit 91). The rest of the slots, the next best melee setups and the special attack to bring are above.
What is the best ranged setup for Don't Know What?
Ascension crossbows, with Masori mask (f), Masori body (f) and Masori chaps (f): 12.648 DPS (max hit 37). The rest of the slots, the next best ranged setups and the special attack to bring are above.
What is the best magic setup for Don't Know What?
Tumeken's shadow, with Ancestral hat, Ancestral robe top and Ancestral robe bottom: 10.796 DPS (max hit 68). The rest of the slots, the next best magic setups and the special attack to bring are above.
More boss gear setups
Vorkath · Zulrah · Cerberus · Alchemical Hydra · Vardorvis · Duke Sucellus · The Leviathan · The Whisperer · Phantom Muspah · Nex · Corporeal Beast · General Graardor · K'ril Tsutsaroth · Commander Zilyana · Kree'arra · The Nightmare · every monster A-Z
Game data on this page comes from the OSRS Wiki: Don't Know What, used under CC BY-NC-SA 3.0. Damage formulas follow the wiki's DPS calculator, osrs-dps-calc by Weird Gloop (GPL-3.0).