Best-in-slot gear
| weapon | 833.00m | |
| head | 47.98m | |
| body | 96.30m | |
| legs | 67.25m | |
| hands | 69.00m | |
| feet | 158.00m | |
| cape | untradeable | |
| neck | 365.6k | |
| ring | 23.24m | |
| ammo | untradeable |
Assumptions & limitations
- Attack reach / valid styles - some bosses can't be hit by every style (Zulrah & Kree'arra need halberds for melee), so a listed style may not be usable.
- Rare bolt/proc reductions - most per-monster caps & reductions ARE modelled (Corp halving, Zulrah's 50 cap, Kraken's 1/7 to non-magic, Ice demon, Duke), but an enchanted-bolt proc against a reducing monster can be slightly overstated. Never the recommended style anyway.
- Boss phases - multi-phase bosses (Zulrah, Vorkath, Alchemical Hydra) are scored one form at a time.
- Special attacks, prayer-switching, AoE, or survivability - no spec cycles (DWH/BGS), no protection prayers, no multi-target (chins).
- Pure DPS, not practicality - reports the literal highest damage-per-second, so a fast-but-impractical weapon (e.g. Karil's crossbow, which degrades to dust) can top the raw numbers.
| Style | DPS | Max hit | Accuracy | Time to kill | Weapon | Buy cost |
|---|---|---|---|---|---|---|
| Magicbest | 12.261 | 70 | 99.69% | 4.9s | Tumeken's shadow | 1.30b |
| Ranged | 12.158 | 30 | 92.07% | 4.9s | Spine | 361.32m |
| Melee | 12.156 | 58 | 95.37% | 4.9s | Inquisitor's mace | 1.01b |
Best in slot gear for Guard (Desert Mining Camp)
The highest-DPS setup against Guard (Desert Mining Camp) (Bald) in Old School RuneScape is magic, built around the Tumeken's shadow, at 12.261 damage per second - about 5 seconds a kill. That beats the best ranged setup by 1%. The tradeable pieces come to roughly 1.3b gp, plus untradeables. Every slot is searched against the same combat engine the DPS calculator uses, at 99 stats with the buffs listed below - drop your own levels in to see what actually changes.
Guard (Desert Mining Camp) gear - frequently asked questions
What is the best gear for Guard (Desert Mining Camp) in OSRS?
Magic is the highest-DPS style against Guard (Desert Mining Camp), with the Tumeken's shadow as the weapon. The full loadout is above, slot by slot, with live Grand Exchange prices totalling about 1.3b gp.
What combat style should I use against Guard (Desert Mining Camp)?
Magic 12.261 DPS, Ranged 12.158 DPS, Melee 12.156 DPS - so magic wins by 1%. Reach and mechanics still matter: a style listed here may not be usable on every phase.
How long does it take to kill Guard (Desert Mining Camp)?
About 5 seconds per kill with the best-in-slot loadout at 99 stats, from Guard (Desert Mining Camp)'s 60 hitpoints and the sustained damage of that setup. No spec cycles or prayer switching are modelled.