Jungle spider best in slot

Ranged · 14.975 DPS · 50 hp

Best-in-slot gear

Pick a monster and get the highest-DPS gear for each combat style - computed by searching every item against our exact DPS engine, not a hand-made list. Salve, Slayer helm and Dragon hunter auto-apply from the target. This is max-DPS gear, not fight strategy (no spec cycles or defensive swaps).
Jungle spiderCombat 44 · 50 hp· weak to fire
Levels
Boosts
Buffs
Best style vs this target: ranged (14.975 DPS).
Rune pouch · Greater thrall
1051
DPS14.975incl. thralls +0.625
Max hit34
Accuracy95.51%
Time to kill3.3s
Attack styleSlash · Rapid
Buffs: Divine ranging / bastionRigourThrallsSlayer helm (on task)
Auto-applied: Slayer helm (on task)
Approx. buy cost: 569.92m(+ untradeables)
weapon
Spine
untradeable
head952.0k
body80.86m
legs55.09m
hands72.42m
feet157.67m
cape
Blessed dizana's quiver
untradeable
neck145.43m
ring44.92m
shield12.59m
My Setups →
Assumptions & limitations
Shows the highest sustained single-target DPS gear from the exact engine, with the buffs above applied. It does not model:
  • Attack reach / valid styles - some bosses can't be hit by every style (Zulrah & Kree'arra need halberds for melee), so a listed style may not be usable.
  • Rare bolt/proc reductions - most per-monster caps & reductions ARE modelled (Corp halving, Zulrah's 50 cap, Kraken's 1/7 to non-magic, Ice demon, Duke), but an enchanted-bolt proc against a reducing monster can be slightly overstated. Never the recommended style anyway.
  • Boss phases - multi-phase bosses (Zulrah, Vorkath, Alchemical Hydra) are scored one form at a time.
  • Special attacks, prayer-switching, AoE, or survivability - no spec cycles (DWH/BGS), no protection prayers, no multi-target (chins).
  • Pure DPS, not practicality - reports the literal highest damage-per-second, so a fast-but-impractical weapon (e.g. Karil's crossbow, which degrades to dust) can top the raw numbers.
Salve and Dragon/demon-bane bonuses auto-apply from the target's type; the other buffs are the toggles above.
Every style vs Jungle spider · at 99 stats with the buffs above
StyleDPSMax hitAccuracyTime to killWeaponBuy cost
Rangedbest14.9753495.51%3.3sSpine569.92m
Melee14.5216796.62%3.4sInquisitor's mace935.48m
Magic13.0797599.6%3.8sTumeken's shadow1.25b
Full drop table and combat stats on the Jungle spider bestiary page. Roll its loot in the Jungle spider loot simulator.

Best in slot gear for Jungle spider

The highest-DPS setup against Jungle spider in Old School RuneScape is ranged, built around the Spine, at 14.975 damage per second - about 3 seconds a kill. That beats the best melee setup by 3%. The tradeable pieces come to roughly 569.9m gp, plus untradeables. Every slot is searched against the same combat engine the DPS calculator uses, at 99 stats with the buffs listed below - drop your own levels in to see what actually changes.

Jungle spider gear - frequently asked questions

What is the best gear for Jungle spider in OSRS?

Ranged is the highest-DPS style against Jungle spider, with the Spine as the weapon. The full loadout is above, slot by slot, with live Grand Exchange prices totalling about 569.9m gp.

What combat style should I use against Jungle spider?

Ranged 14.975 DPS, Melee 14.521 DPS, Magic 13.079 DPS - so ranged wins by 3%. Reach and mechanics still matter: a style listed here may not be usable on every phase.

How long does it take to kill Jungle spider?

About 3 seconds per kill with the best-in-slot loadout at 99 stats, from Jungle spider's 50 hitpoints and the sustained damage of that setup. No spec cycles or prayer switching are modelled.

What is Jungle spider weak to?

Jungle spider is weak to fire (40%), which the loadout search already accounts for.