Minotaur (Meat and Greet) best in slot

Ranged · 12.096 DPS · 240 hp

Best-in-slot gear

Pick a monster and get the highest-DPS gear for each combat style - computed by searching every item against our exact DPS engine, not a hand-made list. Salve, Slayer helm and Dragon hunter auto-apply from the target. This is max-DPS gear, not fight strategy (no spec cycles or defensive swaps).
Minotaur (Meat and Greet)Combat 193 · 240 hp
Levels
Boosts
Buffs
Best style vs this target: ranged (12.096 DPS).
Rune pouch · Greater thrall
1051
DPS12.096incl. thralls +0.625
Max hit83
Accuracy82.9%
Time to kill19.8s
Attack styleSlash · Rapid
Buffs: Divine ranging / bastionRigourThralls
Approx. buy cost: 1.97b(+ untradeables)
weapon1.39b
head19.45m
body80.07m
legs56.31m
hands72.57m
feet160.41m
cape
Blessed dizana's quiver
untradeable
neck145.42m
ring45.03m
ammo2,329
My Setups →
Assumptions & limitations
Shows the highest sustained single-target DPS gear from the exact engine, with the buffs above applied. It does not model:
  • Attack reach / valid styles - some bosses can't be hit by every style (Zulrah & Kree'arra need halberds for melee), so a listed style may not be usable.
  • Rare bolt/proc reductions - most per-monster caps & reductions ARE modelled (Corp halving, Zulrah's 50 cap, Kraken's 1/7 to non-magic, Ice demon, Duke), but an enchanted-bolt proc against a reducing monster can be slightly overstated. Never the recommended style anyway.
  • Boss phases - multi-phase bosses (Zulrah, Vorkath, Alchemical Hydra) are scored one form at a time.
  • Special attacks, prayer-switching, AoE, or survivability - no spec cycles (DWH/BGS), no protection prayers, no multi-target (chins).
  • Pure DPS, not practicality - reports the literal highest damage-per-second, so a fast-but-impractical weapon (e.g. Karil's crossbow, which degrades to dust) can top the raw numbers.
Salve and Dragon/demon-bane bonuses auto-apply from the target's type; the other buffs are the toggles above.
Every style vs Minotaur (Meat and Greet) · at 99 stats with the buffs above
StyleDPSMax hitAccuracyTime to killWeaponBuy cost
Rangedbest12.0968382.9%19.8sTwisted bow1.97b
Melee11.7037588.49%20.5sScythe of vitur1.99b
Magic11.2777091.26%21.3sTumeken's shadow1.30b
Full drop table and combat stats on the Minotaur (Meat and Greet) bestiary page. Roll its loot in the Minotaur (Meat and Greet) loot simulator.

Best in slot gear for Minotaur (Meat and Greet)

The highest-DPS setup against Minotaur (Meat and Greet) in Old School RuneScape is ranged, built around the Twisted bow, at 12.096 damage per second - about 20 seconds a kill. That beats the best melee setup by 3%. The tradeable pieces come to roughly 1.97b gp, plus untradeables. Every slot is searched against the same combat engine the DPS calculator uses, at 99 stats with the buffs listed below - drop your own levels in to see what actually changes.

Minotaur (Meat and Greet) gear - frequently asked questions

What is the best gear for Minotaur (Meat and Greet) in OSRS?

Ranged is the highest-DPS style against Minotaur (Meat and Greet), with the Twisted bow as the weapon. The full loadout is above, slot by slot, with live Grand Exchange prices totalling about 1.97b gp.

What combat style should I use against Minotaur (Meat and Greet)?

Ranged 12.096 DPS, Melee 11.703 DPS, Magic 11.277 DPS - so ranged wins by 3%. Reach and mechanics still matter: a style listed here may not be usable on every phase.

How long does it take to kill Minotaur (Meat and Greet)?

About 20 seconds per kill with the best-in-slot loadout at 99 stats, from Minotaur (Meat and Greet)'s 240 hitpoints and the sustained damage of that setup. No spec cycles or prayer switching are modelled.