Wolf (Soul Wars) best in slot

Melee · 12.69 DPS · 80 hp

Best-in-slot gear

Pick a monster and get the highest-DPS gear for each combat style - computed by searching every item against our exact DPS engine, not a hand-made list. Salve, Slayer helm and Dragon hunter auto-apply from the target. This is max-DPS gear, not fight strategy (no spec cycles or defensive swaps).
Wolf (Soul Wars)Combat 79 · 80 hp· weak to fire
Levels
Boosts
Buffs
Best style vs this target: melee (12.69 DPS).
Rune pouch · Greater thrall
1051
DPS12.69incl. thralls +0.625
Max hit75
Accuracy96.37%
Time to kill6.3s
Attack styleSlash · Aggressive
Buffs: Super / divine combatPietyThralls
Approx. buy cost: 1.99b(+ untradeables)
weapon1.27b
head218.00m
body85.45m
legs85.01m
hands10.29m
feet160.41m
cape
Infernal cape
untradeable
neck53.25m
ring114.19m
ammo
Rada's blessing 4
untradeable
My Setups →
Assumptions & limitations
Shows the highest sustained single-target DPS gear from the exact engine, with the buffs above applied. It does not model:
  • Attack reach / valid styles - some bosses can't be hit by every style (Zulrah & Kree'arra need halberds for melee), so a listed style may not be usable.
  • Rare bolt/proc reductions - most per-monster caps & reductions ARE modelled (Corp halving, Zulrah's 50 cap, Kraken's 1/7 to non-magic, Ice demon, Duke), but an enchanted-bolt proc against a reducing monster can be slightly overstated. Never the recommended style anyway.
  • Boss phases - multi-phase bosses (Zulrah, Vorkath, Alchemical Hydra) are scored one form at a time.
  • Special attacks, prayer-switching, AoE, or survivability - no spec cycles (DWH/BGS), no protection prayers, no multi-target (chins).
  • Pure DPS, not practicality - reports the literal highest damage-per-second, so a fast-but-impractical weapon (e.g. Karil's crossbow, which degrades to dust) can top the raw numbers.
Salve and Dragon/demon-bane bonuses auto-apply from the target's type; the other buffs are the toggles above.
Every style vs Wolf (Soul Wars) · at 99 stats with the buffs above
StyleDPSMax hitAccuracyTime to killWeaponBuy cost
Meleebest12.697596.37%6.3sScythe of vitur1.99b
Ranged12.4323094.25%6.4sSpine363.36m
Magic12.1097098.39%6.6sTumeken's shadow1.30b
Full drop table and combat stats on the Wolf (Soul Wars) bestiary page. Roll its loot in the Wolf (Soul Wars) loot simulator.

Best in slot gear for Wolf (Soul Wars)

The highest-DPS setup against Wolf (Soul Wars) in Old School RuneScape is melee, built around the Scythe of vitur, at 12.69 damage per second - about 6 seconds a kill. That beats the best ranged setup by 2%. The tradeable pieces come to roughly 1.99b gp, plus untradeables. Every slot is searched against the same combat engine the DPS calculator uses, at 99 stats with the buffs listed below - drop your own levels in to see what actually changes.

Wolf (Soul Wars) gear - frequently asked questions

What is the best gear for Wolf (Soul Wars) in OSRS?

Melee is the highest-DPS style against Wolf (Soul Wars), with the Scythe of vitur as the weapon. The full loadout is above, slot by slot, with live Grand Exchange prices totalling about 1.99b gp.

What combat style should I use against Wolf (Soul Wars)?

Melee 12.69 DPS, Ranged 12.432 DPS, Magic 12.109 DPS - so melee wins by 2%. Reach and mechanics still matter: a style listed here may not be usable on every phase.

How long does it take to kill Wolf (Soul Wars)?

About 6 seconds per kill with the best-in-slot loadout at 99 stats, from Wolf (Soul Wars)'s 80 hitpoints and the sustained damage of that setup. No spec cycles or prayer switching are modelled.

What is Wolf (Soul Wars) weak to?

Wolf (Soul Wars) is weak to fire (25%), which the loadout search already accounts for.