Glod (Nightmare Zone) best in slot

Normal Mode · Magic · 12.174 DPS · 160 hp

Best-in-slot gear

Pick a monster and get the highest-DPS gear for each combat style - computed by searching every item against our exact DPS engine, not a hand-made list. Salve, Slayer helm and Dragon hunter auto-apply from the target. This is max-DPS gear, not fight strategy (no spec cycles or defensive swaps).
Glod (Nightmare Zone)(Normal Mode)Combat 138 · 160 hp· weak to earth
Levels
Boosts
Buffs
Best style vs this target: magic (12.174 DPS).
Rune pouch · Greater thrall
1051
DPS12.174incl. thralls +0.625
Max hit70
Accuracy98.95%
Time to kill13.1s
Attack styleMagic
Buffs: Saturated heartAuguryThralls
Approx. buy cost: 1.30b(+ untradeables)
weapon832.50m
head48.10m
body96.76m
legs67.33m
hands69.80m
feet160.41m
cape
Imbued guthix cape
untradeable
neck361.8k
ring23.24m
ammo
Rada's blessing 4
untradeable
My Setups →
Assumptions & limitations
Shows the highest sustained single-target DPS gear from the exact engine, with the buffs above applied. It does not model:
  • Attack reach / valid styles - some bosses can't be hit by every style (Zulrah & Kree'arra need halberds for melee), so a listed style may not be usable.
  • Rare bolt/proc reductions - most per-monster caps & reductions ARE modelled (Corp halving, Zulrah's 50 cap, Kraken's 1/7 to non-magic, Ice demon, Duke), but an enchanted-bolt proc against a reducing monster can be slightly overstated. Never the recommended style anyway.
  • Boss phases - multi-phase bosses (Zulrah, Vorkath, Alchemical Hydra) are scored one form at a time.
  • Special attacks, prayer-switching, AoE, or survivability - no spec cycles (DWH/BGS), no protection prayers, no multi-target (chins).
  • Pure DPS, not practicality - reports the literal highest damage-per-second, so a fast-but-impractical weapon (e.g. Karil's crossbow, which degrades to dust) can top the raw numbers.
Salve and Dragon/demon-bane bonuses auto-apply from the target's type; the other buffs are the toggles above.
Every style vs Glod (Nightmare Zone) · at 99 stats with the buffs above
StyleDPSMax hitAccuracyTime to killWeaponBuy cost
Magicbest12.1747098.95%13.1sTumeken's shadow1.30b
Melee11.3968575.79%14.0sScythe of vitur1.90b
Ranged9.4094985.98%17.0sBow of faerdhinen423.43m
Full drop table and combat stats on the Glod (Nightmare Zone) bestiary page. Roll its loot in the Glod (Nightmare Zone) loot simulator.

Best in slot gear for Glod (Nightmare Zone)

The highest-DPS setup against Glod (Nightmare Zone) (Normal Mode) in Old School RuneScape is magic, built around the Tumeken's shadow, at 12.174 damage per second - about 13 seconds a kill. That beats the best melee setup by 7%. The tradeable pieces come to roughly 1.3b gp, plus untradeables. Every slot is searched against the same combat engine the DPS calculator uses, at 99 stats with the buffs listed below - drop your own levels in to see what actually changes.

Glod (Nightmare Zone) gear - frequently asked questions

What is the best gear for Glod (Nightmare Zone) in OSRS?

Magic is the highest-DPS style against Glod (Nightmare Zone), with the Tumeken's shadow as the weapon. The full loadout is above, slot by slot, with live Grand Exchange prices totalling about 1.3b gp.

What combat style should I use against Glod (Nightmare Zone)?

Magic 12.174 DPS, Melee 11.396 DPS, Ranged 9.409 DPS - so magic wins by 7%. Reach and mechanics still matter: a style listed here may not be usable on every phase.

How long does it take to kill Glod (Nightmare Zone)?

About 13 seconds per kill with the best-in-slot loadout at 99 stats, from Glod (Nightmare Zone)'s 160 hitpoints and the sustained damage of that setup. No spec cycles or prayer switching are modelled.

What is Glod (Nightmare Zone) weak to?

Glod (Nightmare Zone) is weak to earth (50%), which the loadout search already accounts for.