Killerwatt best in slot

Attacking · Melee · 13.663 DPS · 51 hp

Best-in-slot gear

Pick a monster and get the highest-DPS gear for each combat style - computed by searching every item against our exact DPS engine, not a hand-made list. Salve, Slayer helm and Dragon hunter auto-apply from the target. This is max-DPS gear, not fight strategy (no spec cycles or defensive swaps).
Killerwatt(Attacking)Combat 55 · 51 hp· weak to air
Levels
Boosts
Buffs
Best style vs this target: melee (13.663 DPS).
Rune pouch · Greater thrall
1051
DPS13.663incl. thralls +0.625
Max hit65
Accuracy96.24%
Time to kill3.7s
Attack styleCrush · Aggressive
Buffs: Super / divine combatPietyThrallsSlayer helm (on task)
Auto-applied: Slayer helm (on task)
Approx. buy cost: 935.34m(+ untradeables)
weapon309.29m
head952.0k
body127.78m
legs131.58m
hands10.30m
feet158.00m
cape
Infernal cape
untradeable
neck52.05m
ring114.19m
shield31.19m
ammo
Rada's blessing 4
untradeable
My Setups →
Assumptions & limitations
Shows the highest sustained single-target DPS gear from the exact engine, with the buffs above applied. It does not model:
  • Attack reach / valid styles - some bosses can't be hit by every style (Zulrah & Kree'arra need halberds for melee), so a listed style may not be usable.
  • Rare bolt/proc reductions - most per-monster caps & reductions ARE modelled (Corp halving, Zulrah's 50 cap, Kraken's 1/7 to non-magic, Ice demon, Duke), but an enchanted-bolt proc against a reducing monster can be slightly overstated. Never the recommended style anyway.
  • Boss phases - multi-phase bosses (Zulrah, Vorkath, Alchemical Hydra) are scored one form at a time.
  • Special attacks, prayer-switching, AoE, or survivability - no spec cycles (DWH/BGS), no protection prayers, no multi-target (chins).
  • Pure DPS, not practicality - reports the literal highest damage-per-second, so a fast-but-impractical weapon (e.g. Karil's crossbow, which degrades to dust) can top the raw numbers.
Salve and Dragon/demon-bane bonuses auto-apply from the target's type; the other buffs are the toggles above.
Every style vs Killerwatt · at 99 stats with the buffs above
StyleDPSMax hitAccuracyTime to killWeaponBuy cost
Meleebest13.6636596.24%3.7sInquisitor's mace935.34m
Ranged13.5543296.78%3.8sSpine568.91m
Magic12.7337596.83%4.0sTumeken's shadow1.25b
Full drop table and combat stats on the Killerwatt bestiary page. Roll its loot in the Killerwatt loot simulator.

Best in slot gear for Killerwatt

The highest-DPS setup against Killerwatt (Attacking) in Old School RuneScape is melee, built around the Inquisitor's mace, at 13.663 damage per second - about 4 seconds a kill. That beats the best ranged setup by 1%. The tradeable pieces come to roughly 935.3m gp, plus untradeables. Every slot is searched against the same combat engine the DPS calculator uses, at 99 stats with the buffs listed below - drop your own levels in to see what actually changes.

Killerwatt gear - frequently asked questions

What is the best gear for Killerwatt in OSRS?

Melee is the highest-DPS style against Killerwatt, with the Inquisitor's mace as the weapon. The full loadout is above, slot by slot, with live Grand Exchange prices totalling about 935.3m gp.

What combat style should I use against Killerwatt?

Melee 13.663 DPS, Ranged 13.554 DPS, Magic 12.733 DPS - so melee wins by 1%. Reach and mechanics still matter: a style listed here may not be usable on every phase.

How long does it take to kill Killerwatt?

About 4 seconds per kill with the best-in-slot loadout at 99 stats, from Killerwatt's 51 hitpoints and the sustained damage of that setup. No spec cycles or prayer switching are modelled.

What is Killerwatt weak to?

Killerwatt is weak to air (60%), which the loadout search already accounts for.